Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[EVO 2] Zenith RNG 🍀

[EVO 2] Zenith RNG 🍀

A Roblox experience owned by RNG experiences.

SimulatorENRNGGachaEVO

[EVO 2] Zenith RNG 🍀 is a simulator experience created on 2024-02-22. The game has accumulated 10,956,760 lifetime visits and 44,962 favorites. Currently, 4 players are active. The title holds a 91% like percentage. It is categorized under the simulator genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

Welcome to Zenith RNG! 🍀 Have a question or suggestion? Join our community for updates and announcements! Note: The game is made by a really small team.

Last updated by the developer 20 Jul 2025, 23:12 UTC.

4
playing (measured 10 Aug 2026, 15:34 UTC)
10,956,760
lifetime visits
91%
liked (18,628 👍 / 1,847 👎)
44,917
favourites (4.1 per 1k visits)
22 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:349first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
Quick Roll!
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Player · other554,522 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:4691no change
23 Aug 2026, 19:4591no change
13 Aug 2026, 19:3891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.