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The Exit 8!

The Exit 8!

A Roblox experience owned by DBS The Exit.

HorrorENpsychological horroranomaly spottingwalking simulator

The Exit 8! is a horror experience created on 2024-03-27. It currently has 675 players. The game has accumulated 155,860,069 lifetime visits. It holds a 78% like percentage and 626,934 favorites.

Description (written by the developer; not a statement by this register)

You are trapped in an endless underground passageway. Observe your surroundings carefully to reach "The Exit 8". How To Play: - Don't overlook any anomalies. - If you find anomalies, turn back immediately. - If you don't find anomalies, do not turn back. - To go out from Exit 8. Controls [PC]: F for Flashlight Shift to sprint Join the communications server to communicate with other people! #Psychological Horror #Walking Simulator #Horror #Exit 8 #Scary #The Exit 8

Last updated by the developer 19 Jan 2025, 17:47 UTC.

709
playing (measured 4 Sept 2026, 13:50 UTC)
158,565,835
lifetime visits
78%
liked (54,779 👍 / 15,804 👎)
632,902
favourites (4.0 per 1k visits)
27 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

24097260670910 August 20264 September 2026
328 measurements spanning 25 days, net +274. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 130–1,082 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 328
Measured (UTC)PlayersChange
4 Sept 2026, 13:50709-76
4 Sept 2026, 12:50785+104
4 Sept 2026, 11:50681+73
4 Sept 2026, 10:50608+14
4 Sept 2026, 09:50594+14
4 Sept 2026, 08:50580+23
4 Sept 2026, 07:50557+59
4 Sept 2026, 06:50498+66
4 Sept 2026, 05:50432+86
4 Sept 2026, 04:50346-18
4 Sept 2026, 03:50364+105
4 Sept 2026, 02:50259-71
4 Sept 2026, 01:50330+2
4 Sept 2026, 00:50328+2
3 Sept 2026, 23:50326+38
3 Sept 2026, 22:50288-42
3 Sept 2026, 21:50330+53
3 Sept 2026, 20:50277+5
3 Sept 2026, 19:50272-215
3 Sept 2026, 18:50487first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
Go Back 2
249 R$
Faster Sprint
50 R$
Flashlight
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Subway Bad Ending · progression12,908,658 · 22.2% win
Subway Good Ending · progression6,398,458 · 11.5% win
Reach Level 25 in Subway Endless Mode · progression378,674 · 0.30% win
Subway Secret Ending · secret127,597 · 0.00% win
Reach Level 50 in Subway Endless Mode · progression80,573 · 0.10% win
Reach Level 75 in Subway Endless Mode · progression25,299 · 0.00% win
Reach Level 100 in Subway Endless Mode · progression14,006 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7821 August 20264 September 2026
328 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 328
Measured (UTC)% likedChange
4 Sept 2026, 13:5078no change
4 Sept 2026, 12:5078no change
4 Sept 2026, 11:5078no change
4 Sept 2026, 10:5078no change
4 Sept 2026, 09:5078no change
4 Sept 2026, 08:5078no change
4 Sept 2026, 07:5078no change
4 Sept 2026, 06:5078no change
4 Sept 2026, 05:5078no change
4 Sept 2026, 04:5078no change
4 Sept 2026, 03:5078no change
4 Sept 2026, 02:5078no change
4 Sept 2026, 01:5078no change
4 Sept 2026, 00:5078no change
3 Sept 2026, 23:5078no change
3 Sept 2026, 22:5078no change
3 Sept 2026, 21:5078no change
3 Sept 2026, 20:5078no change
3 Sept 2026, 19:5078no change
3 Sept 2026, 18:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.