Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
RAMPANT REBORN PvP

RAMPANT REBORN PvP

A Roblox experience owned by Alpha Engine 2.

Fighting & PvPENduel fightingcompetitive PvPclass-based combat

RAMPANT REBORN PvP is a fighting-pvp experience created on 2024-04-10. It has accumulated 119,455,664 lifetime visits and 161,797 favorites. Currently, 38 users are playing. The game holds a 95% like percentage.

Description (written by the developer; not a statement by this register)

A competitive duel fighting game, sequel to RAMPANT 🎮 Available on ALL devices! ⚙️ Keybinds & touch controls are customizable via settings in the top right corner 💎 2x Gems and XP on weekends! > The game is very competitive. Every class is good if you know how to use it. > Yes, this is made by the same creator of RAMPANT > Thanks for playing, don't forget to leave a like! - Jack :)

Last updated by the developer 15 Jul 2026, 14:19 UTC.

38
playing (measured 10 Aug 2026, 14:08 UTC)
119,455,664
lifetime visits
95%
liked (277,974 👍 / 13,554 👎)
161,765
favourites (1.4 per 1k visits)
10 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0851first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Step to Glory · welcome7,607,238 · 17.3% win
Early Access · other1,848,502 · 0.00% win
Do You Know How To Brace? · other893,372 · 2.8% win
Battle-Hardened · other855,706 · 0.40% win
Do You Know How To Blockstack? · other358,112 · 1.0% win
Killer Instinct · other316,542 · 0.20% win
Victory March · progression230,774 · 0.20% win
Met The Creator · welcome7,037 · 0.00% win
RAMPANTER · other833 · 0.00% win
Hullbreaker · other711 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9523 August 2026 — 95 % liked2 September 2026 — 95 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0595no change
23 Aug 2026, 13:0295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.