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Infinite Script Fighting

Infinite Script Fighting

A Roblox experience owned by Project.inf.

Fighting & PvPENfightingmeme characterssandbox

Infinite Script Fighting is a fighting-pvp experience created on 2024-05-01. It currently has 598 players. The game has accumulated 64,004,602 lifetime visits and 242,457 favorites. It maintains a 96% like percentage. The description notes over 80 characters and multiple gamemodes.

Description (written by the developer; not a statement by this register)

Welcome to ISF Fight with extremely overpowered and chaotic characters also known as scripts 📜 80+ characters currently in the game ( 1x1x1x1, John Doe, Minos Prime ect. ) ⚔️ Try out gamemodes like sandbox, ect 🎮 Contains console & mobile support Complete quests or mess around with the characters ⚠️ Do not exploit, you will get banned

Last updated by the developer 3 Sept 2026, 13:48 UTC.

318
playing (measured 4 Sept 2026, 08:50 UTC)
65,213,779
lifetime visits
96%
liked (289,826 👍 / 13,396 👎)
245,444
favourites (3.8 per 1k visits)
1 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

204959581.531810 August 20264 September 2026
323 measurements spanning 25 days, net -71. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–1,072 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 323
Measured (UTC)PlayersChange
4 Sept 2026, 08:50318+36
4 Sept 2026, 07:50282-25
4 Sept 2026, 06:50307+9
4 Sept 2026, 05:50298+17
4 Sept 2026, 04:50281-10
4 Sept 2026, 03:50291-29
4 Sept 2026, 02:50320-75
4 Sept 2026, 01:50395+21
4 Sept 2026, 00:50374+12
3 Sept 2026, 23:50362+6
3 Sept 2026, 22:50356+20
3 Sept 2026, 21:50336+31
3 Sept 2026, 20:50305+5
3 Sept 2026, 19:50300-18
3 Sept 2026, 18:50318-21
3 Sept 2026, 17:50339-54
3 Sept 2026, 16:50393-5
3 Sept 2026, 15:50398-8
3 Sept 2026, 14:50406+3
3 Sept 2026, 13:50403first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Packs
199 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gold-zooka · collection42,781 · 0.10% win
The Grim One · other8,010 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 20264 September 2026
323 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 323
Measured (UTC)% likedChange
4 Sept 2026, 08:5096no change
4 Sept 2026, 07:5096no change
4 Sept 2026, 06:5096no change
4 Sept 2026, 05:5096no change
4 Sept 2026, 04:5096no change
4 Sept 2026, 03:5096no change
4 Sept 2026, 02:5096no change
4 Sept 2026, 01:5096no change
4 Sept 2026, 00:5096no change
3 Sept 2026, 23:5096no change
3 Sept 2026, 22:5096no change
3 Sept 2026, 21:5096no change
3 Sept 2026, 20:5096no change
3 Sept 2026, 19:5096no change
3 Sept 2026, 18:5096no change
3 Sept 2026, 17:5096no change
3 Sept 2026, 16:5096no change
3 Sept 2026, 15:5096no change
3 Sept 2026, 14:5096no change
3 Sept 2026, 13:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.