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Home Life!

Home Life!

A Roblox experience owned by Taco Dev.

RoleplayENlife simulationhousehold managementsocial interaction

Home Life! is a roleplay experience created on April 25, 2024. It currently has 197 players online and 11,487,007 lifetime visits. The game holds a 85% like percentage and 79,986 favorites. Players design households, customize characters, and manage daily tasks within the game environment.

Description (written by the developer; not a statement by this register)

🌽 GARDENING/FARMING UPDATE! - Grow Crops, Hire Gardeners, NEW Gardening Skill, New Objects, Added Bed Ownership, Bug Fixes! In Home Life you can design your own household, create residents, and control their life decisions! 🏡 Create & design a household - customize each character’s personality, appearance, and relationships! 🛠️ Build, buy, and decorate your dream home! 🧠 Instruct your household to cook, clean, relax, and complete daily tasks! 🗺️ Explore the map together - travel to different venues, and locations! 🤝 Make friends or enemies and shape relationships with other characters! 💼 Apply for jobs, earn money, and recieve promotions! 📈 Develop skills like cooking, fitness, knowledge, and more! ⭐ Don’t forget to favorite, follow, and give the game a thumbs up!

Last updated by the developer 12 Aug 2026, 08:40 UTC.

99
playing (measured 21 Aug 2026, 22:50 UTC)
11,567,710
lifetime visits
85%
liked (22,292 👍 / 3,961 👎)
80,619
favourites (7.0 per 1k visits)
25 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99202150.510 August 2026 — 202 players21 August 2026 — 110 players21 August 2026 — 102 players21 August 2026 — 99 players10 August 202621 August 2026
4 measurements spanning 11 days, net -103. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–217 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5099-3
21 Aug 2026, 21:50102-8
21 Aug 2026, 20:54110-92
10 Aug 2026, 14:46202first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bigger Plot
300 R$
More Residents
250 R$
Premium
220 R$
Unlock Pets!
125 R$
Multiple Floors
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8513 August 2026 — 85 % liked21 August 2026 — 85 % liked21 August 2026 — 85 % liked21 August 2026 — 85 % liked23 August 2026 — 85 % liked13 August 202623 August 2026
5 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:3085no change
21 Aug 2026, 22:5085no change
21 Aug 2026, 21:5085no change
21 Aug 2026, 20:5485no change
13 Aug 2026, 19:2385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.