NOT POSSIBLE OBBY
A Roblox experience owned by Beast Obby Empire.
ObbyENextreme difficultyparkourrage game
NOT POSSIBLE OBBY is an obby experience created on 2024-05-02. It has 15,146,876 lifetime visits and 614,163 favorites. Currently, 6 users are playing. The game holds an 85% like percentage. It features 180 stages with increasing difficulty. Controls include resetting characters and shift lock.
Description (written by the developer; not a statement by this register)
Dive into 180 stages that begin simple but ramp up the difficulty! It's a rewarding climb, but be prepared for a challenge. Most won't conquer it all, but that's half the fun! CONTROLS (Computer, Console): - Reset Character (R, Y) - Shift Lock (Shift, LT) tags: obby, adventure, difficulty chart, parkour, rage, hard, fun, challenging, tower, towers, impossible, insane, intense, unbeatable, wraparound, master, obstacle course, extreme, difficult, win, cry.
Last updated by the developer 9 Feb 2026, 19:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:08 | 10 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:06 | 85 | no change |
| 23 Aug 2026, 17:49 | 85 | no change |
| 13 Aug 2026, 17:48 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.