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YOU WILL CRY OBBY

YOU WILL CRY OBBY

A Roblox experience owned by Miniature Projects.

ObbyENobstacle coursedifficulty challengeemotional reaction

YOU WILL CRY OBBY is an obby experience created on 2025-03-09. It has accumulated 8,292,496 lifetime visits and 411,253 favorites. Currently, five users are playing. The game holds an 86% like percentage. It features over 250 verified stages. Players can reset using the R key.

Description (written by the developer; not a statement by this register)

😭 IN THIS OBBY, YOU WILL 100% CRY! CAN YOU COMPLETE THIS OBSTACLE? I BET YOU CAN'T! ✅ OVER 250 STAGES IN-GAME THAT ARE VERIFIED AND TESTED! 👍LIKE AND FAVORITE THE GAME! STUCK? PRESS R TO RESET TO INSTANTLY RESPAWN TO YOUR CURRENT STAGE! DON'T QUIT!

Last updated by the developer 28 Feb 2026, 23:44 UTC.

5
playing (measured 10 Aug 2026, 14:51 UTC)
8,292,496
lifetime visits
86%
liked (55,740 👍 / 9,095 👎)
412,230
favourites (49.7 per 1k visits)
9 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
450 R$
SPAM Rainbow Rocket
99 R$
OP Coil
79 R$
Laser Gun
79 R$
Ban Hammer
67 R$
Fly
67 R$
Flying Carpet
19 R$
Flying Cloud
19 R$
OP Slap
9 R$
Grapple Hook
1 R$
Gravity Coil
1 R$
Speed Coil
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome6,073,380 · 100.0% win
Completed Beginner · progression3,221,769 · 86.5% win
Completed Easy · progression2,396,602 · 66.0% win
Completed Medium · progression1,596,531 · 48.0% win
Completed Hard · progression1,139,028 · 40.1% win
Completed Difficult · progression707,458 · 27.7% win
Completed Advanced · progression350,825 · 16.9% win
Completed Challenging · progression148,169 · 8.3% win
Completed Tricky · progression79,464 · 2.8% win
Completed Intense · progression50,632 · 2.0% win
Completed Stressful · progression36,969 · 1.7% win
Completed Horrifying · progression27,645 · 0.40% win
Completed Arduous · progression21,595 · 0.40% win
Completed Unforgiving · progression18,609 · 0.60% win
Completed Extreme · progression17,073 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:3586no change
13 Aug 2026, 21:3586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.