Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[SAVE DANCES] Main Dance Studio | ORA

[SAVE DANCES] Main Dance Studio | ORA

A Roblox experience owned by -ORA-.

SimulatorENcompetitive danceroleplaycustom animations

[SAVE DANCES] Main Dance Studio | ORA is a simulator experience created on 2024-05-11. It currently has 521 players and 45,822,829 lifetime visits. The game holds 29,990 favorites and maintains a 92% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to ORA! Dance your way to the top of the pyramid! Here you can create unique dances, roleplay with friends, build and attend competitions, and meet other dancers who share your passion. We have over 600+ moves with more coming soon… ───── ➛ We are inspired by Dance Moms and ALDC, bringing the energy of competitive dance to life in a virtual world and helping others learn grow and thrive within the dance community! ───── ➛ Enhance your experience with our various exclusive items such as private servers with mod commands and gamepasses containing new items, controls! ───── ➛ Credits: Building: Giannqa Scripting: kimkarbohydrate UI: Giannqa & kimkarbohydrate Animators: Giannqa & Trippyy_Tingzz Previous Animator: Abbvly

Last updated by the developer 3 Sept 2026, 05:54 UTC.

118
playing (measured 4 Sept 2026, 07:50 UTC)
46,992,916
lifetime visits
92%
liked (16,889 👍 / 1,488 👎)
31,530
favourites (0.7 per 1k visits)
11 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1151,25368411810 August 20264 September 2026
322 measurements spanning 25 days, net -458. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 322
Measured (UTC)PlayersChange
4 Sept 2026, 07:50118-37
4 Sept 2026, 06:50155+11
4 Sept 2026, 05:50144-17
4 Sept 2026, 04:50161-95
4 Sept 2026, 03:50256-59
4 Sept 2026, 02:50315-48
4 Sept 2026, 01:50363-82
4 Sept 2026, 00:50445-110
3 Sept 2026, 23:50555no change
3 Sept 2026, 22:50555+55
3 Sept 2026, 21:50500-59
3 Sept 2026, 20:50559+68
3 Sept 2026, 19:50491+1
3 Sept 2026, 18:50490+22
3 Sept 2026, 17:50468+34
3 Sept 2026, 16:50434+37
3 Sept 2026, 15:50397+66
3 Sept 2026, 14:50331+99
3 Sept 2026, 13:50232+57
3 Sept 2026, 12:50175first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fail Moves Pack
50 R$
Roleplay Items [30+ Items]
50 R$
[STAGE] Control Room Access
50 R$
[STAGE] Judge Cards
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to ORA! · welcome2,035,162 · 22.3% win
Mommy? · other10,702 · 0.00% win
You met the Owner! · social3,974 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 20264 September 2026
322 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 322
Measured (UTC)% likedChange
4 Sept 2026, 07:5092no change
4 Sept 2026, 06:5092no change
4 Sept 2026, 05:5092no change
4 Sept 2026, 04:5092no change
4 Sept 2026, 03:5092no change
4 Sept 2026, 02:5092no change
4 Sept 2026, 01:5092no change
4 Sept 2026, 00:5092no change
3 Sept 2026, 23:5092no change
3 Sept 2026, 22:5092no change
3 Sept 2026, 21:5092no change
3 Sept 2026, 20:5092no change
3 Sept 2026, 19:5092no change
3 Sept 2026, 18:5092no change
3 Sept 2026, 17:5092no change
3 Sept 2026, 16:5092no change
3 Sept 2026, 15:5092no change
3 Sept 2026, 14:5092no change
3 Sept 2026, 13:5092no change
3 Sept 2026, 12:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.