[UPD] Motion Euphoria Ragdoll
A Roblox experience owned by inlike's room.
SimulatorENragdoll physicsobstacle courseEuphoria engine
[UPD] Motion Euphoria Ragdoll is a simulator experience created on 2024-05-25. It currently has 353 players online. The game has accumulated 46,169,680 lifetime visits and 128,278 favorites. User engagement shows an 86% like percentage. The description highlights ragdoll mechanics and obstacle navigation.
Description (written by the developer; not a statement by this register)
play this instead: https://www.roblox.com/games/135940397788697/people-the-game (no this is not a remake this is just alot better gameplay wise) !!!This game contains flashing lights!!! Dive into a crazy world filled with many obstacles and attractions. Test unique ragdoll that can walk and react to different scenarios! Controls: R - Ragdoll Shift - Sprint V - First person Z - Change build mode X - Deselect object C - Spawn object Commands: /sit /cleanup Tags: ragdoll, euphoria, active ragdoll, euphoria ragdoll, ragdoll game, blood, fun, mer
Last updated by the developer 14 Jun 2026, 01:48 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 99 | -38 |
| 24 Aug 2026, 04:50 | 137 | -18 |
| 24 Aug 2026, 03:50 | 155 | -28 |
| 24 Aug 2026, 02:50 | 183 | -79 |
| 24 Aug 2026, 01:50 | 262 | -17 |
| 24 Aug 2026, 00:50 | 279 | -20 |
| 23 Aug 2026, 23:50 | 299 | -16 |
| 23 Aug 2026, 22:50 | 315 | -32 |
| 23 Aug 2026, 21:50 | 347 | -42 |
| 23 Aug 2026, 20:50 | 389 | +73 |
| 23 Aug 2026, 19:50 | 316 | -50 |
| 23 Aug 2026, 18:50 | 366 | +41 |
| 23 Aug 2026, 17:50 | 325 | +14 |
| 23 Aug 2026, 16:50 | 311 | -9 |
| 23 Aug 2026, 15:50 | 320 | +87 |
| 23 Aug 2026, 14:50 | 233 | +50 |
| 23 Aug 2026, 13:50 | 183 | +2 |
| 23 Aug 2026, 12:50 | 181 | +38 |
| 23 Aug 2026, 11:50 | 143 | +35 |
| 23 Aug 2026, 10:50 | 108 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 86 | no change |
| 24 Aug 2026, 04:50 | 86 | no change |
| 24 Aug 2026, 03:50 | 86 | no change |
| 24 Aug 2026, 02:50 | 86 | no change |
| 24 Aug 2026, 01:50 | 86 | no change |
| 24 Aug 2026, 00:50 | 86 | no change |
| 23 Aug 2026, 23:50 | 86 | no change |
| 23 Aug 2026, 22:50 | 86 | no change |
| 23 Aug 2026, 21:50 | 86 | no change |
| 23 Aug 2026, 20:50 | 86 | no change |
| 23 Aug 2026, 19:50 | 86 | no change |
| 23 Aug 2026, 18:50 | 86 | no change |
| 23 Aug 2026, 17:50 | 86 | no change |
| 23 Aug 2026, 16:50 | 86 | no change |
| 23 Aug 2026, 15:50 | 86 | no change |
| 23 Aug 2026, 14:50 | 86 | no change |
| 23 Aug 2026, 13:50 | 86 | no change |
| 23 Aug 2026, 12:50 | 86 | no change |
| 23 Aug 2026, 11:50 | 86 | no change |
| 23 Aug 2026, 10:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.