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[SUMMER UPD] Brace

[SUMMER UPD] Brace

A Roblox experience owned by HALFDICE.

RacingENtrack builderobstacle coursechaotic racing

Brace is a racing experience created on June 5, 2024. It features fast-paced gameplay combining building and racing mechanics. The game has accumulated 30,731,829 lifetime visits and 125,282 favorites. Currently, 302 users are playing. The experience holds a 79% like percentage. It is categorized under the racing genre. The description notes early development status with common bugs.

Description (written by the developer; not a statement by this register)

🔧 EARLY DEVELOPMENT WARNING - BUGS ARE COMMON 🔧 Fast paced and chaotic racing game where you drive the track you build! 🏗️BUILD🏗️ --> 🏁RACE🏁 --> 🚧ADD OBSTACLES🚧 --> 🏁RACE🏁 --> 🔁REPEAT🔁 🎮 Default Controls 🎮 WASD - forward/backwards and turning SHIFT - handbrake / speed up camera (build mode) E - use powerup R - rotate build piece E/Q - camera up/down (build mode) Inspired by 'Make Way' by Ice BEAM and 'Ultimate Chicken Horse' by Clever Endeavour Games. third thumbnail drawn by @Spiritu88 fourth thumbnail drawn by @cosmicalize Please report bugs in our community. Exploiting will result in a permanent, non-appealable ban across all accounts

Last updated by the developer 18 Aug 2026, 18:07 UTC.

99
playing (measured 28 Aug 2026, 08:50 UTC)
31,155,772
lifetime visits
79%
liked (42,810 👍 / 11,259 👎)
131,110
favourites (4.2 per 1k visits)
5 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99654376.510 August 202628 August 2026
158 measurements spanning 18 days, net -266. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 16–737 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 158
Measured (UTC)PlayersChange
28 Aug 2026, 08:5099-2
28 Aug 2026, 07:50101-7
28 Aug 2026, 06:50108-66
28 Aug 2026, 05:50174-20
28 Aug 2026, 04:50194-40
28 Aug 2026, 03:50234-67
28 Aug 2026, 02:50301-38
28 Aug 2026, 01:50339+24
28 Aug 2026, 00:50315-14
27 Aug 2026, 23:50329-1
27 Aug 2026, 22:50330+23
27 Aug 2026, 21:50307-36
27 Aug 2026, 20:50343-25
27 Aug 2026, 19:50368+64
27 Aug 2026, 18:50304+13
27 Aug 2026, 17:50291+71
27 Aug 2026, 16:50220-35
27 Aug 2026, 15:50255-2
27 Aug 2026, 14:50257+27
27 Aug 2026, 13:50230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legacy Vehicle Pack
99 R$
Classic Vehicle Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other4,920,816 · 49.1% win
Well Played · other367,741 · 3.3% win
Retail Therapy · other244,632 · 2.1% win
Perfectionist · other188,056 · 0.00% win
Driving With Style · other179,585 · 1.3% win
Two birds, one Bomb · other164,690 · 0.80% win
Self-Sabotage · other158,941 · 1.0% win
Space Program · other138,646 · 0.60% win
Don't get Addicted · other124,679 · 0.90% win
Sniped · other69,897 · 0.80% win
Fastest Cowboy in the West · other30,595 · 0.10% win
Terminal Velocity · other23,035 · 0.00% win
Fabled Fortune · other12,420 · 0.10% win
Master of Procrastination · other134 · 0.00% win
Amateur Aviator · other32 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7921 August 202622 October 2026
163 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 163
Measured (UTC)% likedChange
22 Oct 2026, 15:4779no change
12 Oct 2026, 15:4679no change
2 Oct 2026, 15:4579no change
22 Sept 2026, 15:3779no change
12 Sept 2026, 15:3679no change
2 Sept 2026, 15:3479no change
28 Aug 2026, 08:5079no change
28 Aug 2026, 07:5079no change
28 Aug 2026, 06:5079no change
28 Aug 2026, 05:5079no change
28 Aug 2026, 04:5079no change
28 Aug 2026, 03:5079no change
28 Aug 2026, 02:5079no change
28 Aug 2026, 01:5079no change
28 Aug 2026, 00:5079no change
27 Aug 2026, 23:5079no change
27 Aug 2026, 22:5079no change
27 Aug 2026, 21:5079no change
27 Aug 2026, 20:5079no change
27 Aug 2026, 19:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.