Card Chaos💥
A Roblox experience owned by MetricSys.
ShooterENcard stacking2.5D shooterphysics-based combat
Card Chaos💥 is a shooter experience created on 2025-05-06. It records 15,234,177 lifetime visits and 168 concurrent players. The title holds 47,994 favorites and maintains an 82% like percentage. The game supports PC, console, and mobile platforms, with ongoing improvements for mobile and console compatibility noted in its description.
Description (written by the developer; not a statement by this register)
💥 The most chaotic game on ROBLOX. Stack over 75 unique cards to make insane builds and crush your opponents in this 2.5D shooter! Best enjoyed with friends. USE CODE "RHYS" FOR 1 UNIQUE SPIN TOKEN! USE CODE "WEOW" FOR 2300 CASH NEXT CODE AT 17,000 LIKES 📱 Playable on PC, Console and Mobile! ❗ Mobile and Console support are all work in progress, we're working to improve them as much as possible! ⚡ Make sure to play on a fast & stable internet connection and the highest graphics possible for best experience! 💻 CONTROLS: Shoot – Left Click/RT Jump - Spacebar/LB or X(Hold for more height) Block - Right Click/LT Wall Cling - Jump and move in direction of wall Descend - Press S/Move your thumbstick down Thumbnails by WolverGuy and Numberless Strongly based on Modded ROUNDS and Stick Fight. This is a solo deved project, so expect and report any bugs you find! Stats and rewards will not apply in private servers. Exploiters will be banned with no chance of appeal.
Last updated by the developer 10 May 2026, 04:27 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 05:50 | 94 | -24 |
| 22 Aug 2026, 04:50 | 118 | -41 |
| 22 Aug 2026, 03:50 | 159 | -28 |
| 22 Aug 2026, 02:50 | 187 | +65 |
| 22 Aug 2026, 01:50 | 122 | -26 |
| 22 Aug 2026, 00:50 | 148 | -4 |
| 21 Aug 2026, 23:50 | 152 | +31 |
| 21 Aug 2026, 22:50 | 121 | -2 |
| 21 Aug 2026, 21:50 | 123 | -23 |
| 21 Aug 2026, 20:54 | 146 | -6 |
| 10 Aug 2026, 17:48 | 152 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:05 | 82 | no change |
| 23 Aug 2026, 17:48 | 82 | no change |
| 22 Aug 2026, 05:50 | 82 | no change |
| 22 Aug 2026, 04:50 | 82 | no change |
| 22 Aug 2026, 03:50 | 82 | no change |
| 22 Aug 2026, 02:50 | 82 | no change |
| 22 Aug 2026, 01:50 | 82 | no change |
| 22 Aug 2026, 00:50 | 82 | no change |
| 21 Aug 2026, 23:50 | 82 | no change |
| 21 Aug 2026, 22:50 | 82 | no change |
| 21 Aug 2026, 21:50 | 82 | no change |
| 21 Aug 2026, 20:54 | 82 | no change |
| 13 Aug 2026, 17:47 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.