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Card Chaos💥

Card Chaos💥

A Roblox experience owned by MetricSys.

ShooterENcard stacking2.5D shooterphysics-based combat

Card Chaos💥 is a shooter experience created on 2025-05-06. It records 15,234,177 lifetime visits and 168 concurrent players. The title holds 47,994 favorites and maintains an 82% like percentage. The game supports PC, console, and mobile platforms, with ongoing improvements for mobile and console compatibility noted in its description.

Description (written by the developer; not a statement by this register)

💥 The most chaotic game on ROBLOX. Stack over 75 unique cards to make insane builds and crush your opponents in this 2.5D shooter! Best enjoyed with friends. USE CODE "RHYS" FOR 1 UNIQUE SPIN TOKEN! USE CODE "WEOW" FOR 2300 CASH NEXT CODE AT 17,000 LIKES 📱 Playable on PC, Console and Mobile! ❗ Mobile and Console support are all work in progress, we're working to improve them as much as possible! ⚡ Make sure to play on a fast & stable internet connection and the highest graphics possible for best experience! 💻 CONTROLS: Shoot – Left Click/RT Jump - Spacebar/LB or X(Hold for more height) Block - Right Click/LT Wall Cling - Jump and move in direction of wall Descend - Press S/Move your thumbstick down Thumbnails by WolverGuy and Numberless Strongly based on Modded ROUNDS and Stick Fight. This is a solo deved project, so expect and report any bugs you find! Stats and rewards will not apply in private servers. Exploiters will be banned with no chance of appeal.

Last updated by the developer 10 May 2026, 04:27 UTC.

94
playing (measured 22 Aug 2026, 05:50 UTC)
15,310,839
lifetime visits
82%
liked (27,882 👍 / 6,044 👎)
48,949
favourites (3.2 per 1k visits)
6 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94187140.510 August 2026 — 152 players21 August 2026 — 146 players21 August 2026 — 123 players21 August 2026 — 121 players21 August 2026 — 152 players22 August 2026 — 148 players22 August 2026 — 122 players22 August 2026 — 187 players22 August 2026 — 159 players22 August 2026 — 118 players22 August 2026 — 94 players10 August 202622 August 2026
11 measurements spanning 12 days, net -58. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–201 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:5094-24
22 Aug 2026, 04:50118-41
22 Aug 2026, 03:50159-28
22 Aug 2026, 02:50187+65
22 Aug 2026, 01:50122-26
22 Aug 2026, 00:50148-4
21 Aug 2026, 23:50152+31
21 Aug 2026, 22:50121-2
21 Aug 2026, 21:50123-23
21 Aug 2026, 20:54146-6
10 Aug 2026, 17:48152first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
479 R$
Private Servers+
249 R$
Custom Kill SFX
149 R$
+2 Loadout Slots
70 R$
Custom Gun Color
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play Card Chaos! · other2,591,658 · 35.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked21 August 2026 — 82 % liked21 August 2026 — 82 % liked21 August 2026 — 82 % liked21 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
13 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0582no change
23 Aug 2026, 17:4882no change
22 Aug 2026, 05:5082no change
22 Aug 2026, 04:5082no change
22 Aug 2026, 03:5082no change
22 Aug 2026, 02:5082no change
22 Aug 2026, 01:5082no change
22 Aug 2026, 00:5082no change
21 Aug 2026, 23:5082no change
21 Aug 2026, 22:5082no change
21 Aug 2026, 21:5082no change
21 Aug 2026, 20:5482no change
13 Aug 2026, 17:4782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

card-chaos.fandom.com2 active editors · 740 edits
47 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.