HOURGLASS
A Roblox experience owned by CoolStuff Inc..
ShooterENtime-manipulationshooterescape
HOURGLASS is a shooter experience created on 2024-06-09. It has recorded 9,494,683 lifetime visits and 90,642 favorites. Currently, 19 users are playing. The title holds a 68% like percentage. The description notes ongoing improvements and inspiration from other titles.
Description (written by the developer; not a statement by this register)
Expect a few bugs at the moment, the game is still being improved and has a lot planned for the future. You wake up in a strange place... Grab that pistol and get going. You are not alone, time is on your side. Steal their weapons as you try to make your escape, there is no reloading after all... Everything here is trying to kill you, make sure you show them hell. DISCLAIMER: THIS IS NOT A SUPER-HOT LIKE GAME WHERE TIME MOVES WHEN YOU MOVE. (For now at least) Inspired by : Glass - Cishshato SUPERHOT - SUPERHOT Team
Last updated by the developer 17 Jul 2026, 06:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:34 | 12 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 20:37 | 68 | no change |
| 23 Aug 2026, 20:37 | 68 | no change |
| 13 Aug 2026, 20:36 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.