Seeker vs Hider
A Roblox experience owned by Panhandle.
Social & hangoutENhide and seekshootercompetitive
Seeker vs Hider is a social-hangout experience created on 2024-07-04. It currently has 837 players online. The game has accumulated 55,361,128 lifetime visits and 188,193 favorites. User engagement metrics show an 85% like percentage. The experience features hide-and-seek gameplay mechanics for both seekers and hiders.
Description (written by the developer; not a statement by this register)
Welcome to the Deadliest Game of Hide and Seek! HIDERS: Stay hidden from the Seeker until the round ends. Once time runs out, it’s your chance to take the Seeker down and win! SEEKER - Find all the Hiders before time runs out. If you don’t, it’s your turn to survive until the end and avoid being taken out! Don’t forget to like, favorite, and join the group! GAME IS IN TESTING. EXPECT BUGS AND SERVER MIGRATIONS CONTROLS PC: C/X - Crouch, Stand R/M1 - Reload F/M1 - Chamber M1 - Fire M2 - Aim P - Ragdoll CONTROLS CONSOLE: A/X - Jump B/⭘ - Crouch, Stand X/☐ - Reload Y/△ - Ragdoll RT - Fire LT - Aim LeftJoyStick - Sprint This is a work of entertainment and should not be seen as a reference to or approval of real-world events. Inspired by Shooter vs Hider, Hide or Die, Murder Mystery 2, Blood Debt, and more ⚠️CHEATING OF ANY FORM WILL RESULT IN A BAN ON ALL ACCOUNTS⚠️
Last updated by the developer 5 Aug 2026, 03:46 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 15:50 | 463 | -92 |
| 3 Sept 2026, 14:50 | 555 | +67 |
| 3 Sept 2026, 13:50 | 488 | +15 |
| 3 Sept 2026, 12:50 | 473 | +90 |
| 3 Sept 2026, 11:50 | 383 | +96 |
| 3 Sept 2026, 07:50 | 287 | +3 |
| 3 Sept 2026, 06:50 | 284 | -33 |
| 3 Sept 2026, 05:50 | 317 | -44 |
| 3 Sept 2026, 04:50 | 361 | -130 |
| 3 Sept 2026, 03:50 | 491 | -140 |
| 3 Sept 2026, 02:50 | 631 | -11 |
| 3 Sept 2026, 01:50 | 642 | -73 |
| 3 Sept 2026, 00:50 | 715 | +167 |
| 2 Sept 2026, 23:50 | 548 | -8 |
| 2 Sept 2026, 22:50 | 556 | +44 |
| 2 Sept 2026, 21:50 | 512 | +6 |
| 2 Sept 2026, 20:50 | 506 | -93 |
| 2 Sept 2026, 19:50 | 599 | +20 |
| 2 Sept 2026, 18:50 | 579 | +16 |
| 2 Sept 2026, 17:50 | 563 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 15:50 | 85 | no change |
| 3 Sept 2026, 14:50 | 85 | no change |
| 3 Sept 2026, 13:50 | 85 | no change |
| 3 Sept 2026, 12:50 | 85 | no change |
| 3 Sept 2026, 11:50 | 85 | no change |
| 3 Sept 2026, 07:50 | 85 | no change |
| 3 Sept 2026, 06:50 | 85 | no change |
| 3 Sept 2026, 05:50 | 85 | no change |
| 3 Sept 2026, 04:50 | 85 | no change |
| 3 Sept 2026, 03:50 | 85 | no change |
| 3 Sept 2026, 02:50 | 85 | no change |
| 3 Sept 2026, 01:50 | 85 | no change |
| 3 Sept 2026, 00:50 | 85 | no change |
| 2 Sept 2026, 23:50 | 85 | no change |
| 2 Sept 2026, 22:50 | 85 | no change |
| 2 Sept 2026, 21:50 | 85 | no change |
| 2 Sept 2026, 20:50 | 85 | no change |
| 2 Sept 2026, 19:50 | 85 | no change |
| 2 Sept 2026, 18:50 | 85 | no change |
| 2 Sept 2026, 17:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.