[ALCHEMIST PART 1] Jump Showdown
A Roblox experience owned by Jimpee’s Cabin.
Fighting & PvPENbattlegroundscharacter clashcrossover
[ALCHEMIST PART 1] Jump Showdown is a fighting-pvp experience created on 2024-07-16. It currently has 1,315 players online. The game has accumulated 261,561,593 lifetime visits and 375,045 favorites. User engagement metrics show a 78% like percentage. The experience supports console, PC, and mobile devices.
Description (written by the developer; not a statement by this register)
"i'm getting jumped in jump showdown" Clash with all your favorite (or not) characters in this battlegrounds game. This experience works on all devices (CONSOLE, PC, MOBILE). Please consider liking and supporting this experience so updates come out faster! Scripter / UI Designer - @SolidSounds Scripters - @Fw_Yuki, @trampolinebody, @erykos05, @miscoIor, @DaDarknet, @Sweebys Main Animators - @precisionOfPlayer, @Binx_zz, @mis9rable, @Vensoul Main VFX Designers - @Arc_Devs, @GunSon76 Main SFX Designers - @boostedbonkers, @hyrumdevv, @turningtheclockback + Many more
Last updated by the developer 31 Aug 2026, 00:47 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 31 Aug 2026, 00:50 | 11 | -1,582 |
| 30 Aug 2026, 23:50 | 1,593 | -86 |
| 30 Aug 2026, 22:50 | 1,679 | -82 |
| 30 Aug 2026, 21:50 | 1,761 | -45 |
| 30 Aug 2026, 20:50 | 1,806 | -70 |
| 30 Aug 2026, 19:50 | 1,876 | +66 |
| 30 Aug 2026, 18:50 | 1,810 | no change |
| 30 Aug 2026, 17:50 | 1,810 | +122 |
| 30 Aug 2026, 16:50 | 1,688 | +33 |
| 30 Aug 2026, 15:50 | 1,655 | +195 |
| 30 Aug 2026, 14:50 | 1,460 | +210 |
| 30 Aug 2026, 13:50 | 1,250 | +40 |
| 30 Aug 2026, 12:50 | 1,210 | +191 |
| 30 Aug 2026, 11:50 | 1,019 | +115 |
| 30 Aug 2026, 10:50 | 904 | -13 |
| 30 Aug 2026, 09:50 | 917 | -36 |
| 30 Aug 2026, 08:50 | 953 | -40 |
| 30 Aug 2026, 07:50 | 993 | -43 |
| 30 Aug 2026, 06:50 | 1,036 | -143 |
| 30 Aug 2026, 05:50 | 1,179 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Fun with friends | Change |
|---|---|---|
| 26 Oct 2026, 16:25 | 43 | no change |
| 26 Oct 2026, 15:25 | 43 | no change |
| 26 Oct 2026, 14:25 | 43 | no change |
| 26 Oct 2026, 13:25 | 43 | no change |
| 26 Oct 2026, 12:25 | 43 | no change |
| 26 Oct 2026, 11:25 | 43 | no change |
| 26 Oct 2026, 10:25 | 43 | no change |
| 26 Oct 2026, 09:25 | 43 | no change |
| 26 Oct 2026, 08:25 | 43 | no change |
| 26 Oct 2026, 07:25 | 43 | no change |
| 26 Oct 2026, 06:25 | 43 | no change |
| 26 Oct 2026, 05:25 | 43 | no change |
| 26 Oct 2026, 04:25 | 43 | no change |
| 26 Oct 2026, 03:25 | 43 | no change |
| 26 Oct 2026, 02:25 | 43 | no change |
| 26 Oct 2026, 01:25 | 43 | no change |
| 26 Oct 2026, 00:25 | 43 | +1 |
| 25 Oct 2026, 23:25 | 42 | no change |
| 25 Oct 2026, 22:25 | 42 | -1 |
| 25 Oct 2026, 21:25 | 43 | first reading |
Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 12:46 | 77 | no change |
| 12 Oct 2026, 12:45 | 77 | no change |
| 2 Oct 2026, 12:38 | 77 | no change |
| 22 Sept 2026, 12:37 | 77 | no change |
| 12 Sept 2026, 12:35 | 77 | no change |
| 2 Sept 2026, 12:34 | 77 | -1 |
| 31 Aug 2026, 00:50 | 78 | no change |
| 30 Aug 2026, 23:50 | 78 | no change |
| 30 Aug 2026, 22:50 | 78 | no change |
| 30 Aug 2026, 21:50 | 78 | no change |
| 30 Aug 2026, 20:50 | 78 | no change |
| 30 Aug 2026, 19:50 | 78 | no change |
| 30 Aug 2026, 18:50 | 78 | no change |
| 30 Aug 2026, 17:50 | 78 | no change |
| 30 Aug 2026, 16:50 | 78 | no change |
| 30 Aug 2026, 15:50 | 78 | no change |
| 30 Aug 2026, 14:50 | 78 | no change |
| 30 Aug 2026, 13:50 | 78 | no change |
| 30 Aug 2026, 12:50 | 78 | no change |
| 30 Aug 2026, 11:50 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “TROLLING WITH DAVIDS ONE SHOT COMBO! | Jump Showdown”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 6 Sept 2026, 03:20 UTC.