💎Sell Bling and Prove Da Hood Wrong
A Roblox experience owned by best tycoons studio.
TycoonENtycoonda hoodbling
💎Sell Bling and Prove Da Hood Wrong is a tycoon experience created on 2024-07-22. The game has recorded 5,118,385 lifetime visits and 456,965 favorites. It maintains an 88% like percentage. Currently, zero users are playing. The description indicates gameplay involves selling bling to prove haters wrong, with automatic progress saving and group-based cash boosts.
Description (written by the developer; not a statement by this register)
💎 Sell and Make Bling in da hood tycoon and prove da hood wrong 🥶 Da hood starts bullying you for not being Drippy on the streets, you decide to sell BLING to make it out da hood and prove the haters wrong. Start your journey now!!! 🎮 JOIN GROUP FOR 50% CASH BOOST 🎮 💯 JOIN THE GROUP FOR THE LATEST CODES. 💯 💿 Use These Codes after Joining the Group! JOINED 💾 progress is saved automatically 💾 👍 leave a like and favorite if you want more updates, we appreciate it <3 👍 Update 1: - Removed Drake キラキラして滴るほどになる 현지 오두막에서 블링블링을 만들고 흠뻑 젖어보세요 กลายเป็นน้ำหยดและขายของในเครื่องดูดควัน сделать побрякушку в капюшоне Conviértete en un goteo y vende joyas en el barrio. Become a drippy and sell bling in da hood Inspired by badass experiences and joshua, and da hood, South Bronx: The Trenches❗, Hood Modded, SELL POOP TYCOON!, Bloxspin, block spin, bloxspin, blox spin, blockspin
Last updated by the developer 11 May 2026, 16:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:02 | 9 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.