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Amazing Digital Circus Elevator

Amazing Digital Circus Elevator

A Roblox experience owned by Psychic Studios!.

RoleplayENroleplaysurvival horrorsimulator

Amazing Digital Circus Elevator is a roleplay experience created on 2024-07-24. It has accumulated 8,128,203 lifetime visits and 18,293 favorites. Currently, 52 players are active. The game holds an 81% like percentage. The description notes alpha release on 26/07/2024 and claims parody status regarding The Amazing Digital Circus IP.

Description (written by the developer; not a statement by this register)

Welcome To The Amazing Digital Circus Elevator Alpha Release: 26/07/2024 You can do all sorts in this game such as roleplay, simulator, and survive the killer. Each floor is unique and themed around the popular show! Note: We do not own the IP of The Amazing Digital Circus and this game exists as a parody Message for Credit/Removal

Last updated by the developer 15 Jul 2026, 00:40 UTC.

52
playing (measured 10 Aug 2026, 18:15 UTC)
8,128,203
lifetime visits
81%
liked (6,864 👍 / 1,621 👎)
19,379
favourites (2.4 per 1k visits)
24 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:1555first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Chibi Pack!
500 R$
Easter Pack!
450 R$
Vip
350 R$
Christmas Pack!
275 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined! · welcome3,564,619 · 94.9% win
Parkour Pro · progression634,700 · 14.5% win
Angelic Escape! · progression163,552 · 3.8% win
Finest Tea · other73,003 · 4.0% win
Performist! · other62,673 · 2.2% win
Fired From Spudsy's · other46,361 · 2.6% win
HUMANS... · other21,443 · 3.3% win
Supreme Employee · other846 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8113 August 2026 — 81 % liked23 August 2026 — 81 % liked2 September 2026 — 81 % liked12 September 2026 — 81 % liked22 September 2026 — 81 % liked2 October 2026 — 81 % liked12 October 2026 — 81 % liked13 August 202612 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 21:5181no change
2 Oct 2026, 21:5181no change
22 Sept 2026, 21:5081no change
12 Sept 2026, 21:5081no change
2 Sept 2026, 21:4981no change
23 Aug 2026, 21:4881no change
13 Aug 2026, 21:4781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.