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TheftBlox

TheftBlox

A Roblox experience owned by Crazy Little Group.

RoleplayENopen-worldpolice chasecrime

TheftBlox is a Roblox experience in the roleplay genre, created on 2024-08-10. The game currently has 253 players online. It has accumulated 22,306,317 lifetime visits, 53,041 favorites, and a 59% like percentage.

Description (written by the developer; not a statement by this register)

TheftBlox is an open-world multiplayer game where you can explore the city of Ro Theftos, purchase weapons, race cars, evade the police, and more. You can team up with friends or compete against others in fights, races, and various activities, while roaming the streets of the city. The game offers continuous various content, ensuring endless action and chaos. NEW UPDATE! Added police, wanted level, helicopters, weapon and car saving, improved graphics, various bug fixes, and more.

Last updated by the developer 17 Jul 2026, 06:41 UTC.

98
playing (measured 22 Aug 2026, 03:50 UTC)
22,445,726
lifetime visits
59%
liked (8,385 👍 / 5,925 👎)
53,636
favourites (2.4 per 1k visits)
10 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98237167.510 August 2026 — 237 players21 August 2026 — 142 players21 August 2026 — 150 players21 August 2026 — 111 players21 August 2026 — 135 players22 August 2026 — 133 players22 August 2026 — 155 players22 August 2026 — 134 players22 August 2026 — 98 players10 August 202622 August 2026
9 measurements spanning 11 days, net -139. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–258 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 03:5098-36
22 Aug 2026, 02:50134-21
22 Aug 2026, 01:50155+22
22 Aug 2026, 00:50133-2
21 Aug 2026, 23:50135+24
21 Aug 2026, 22:50111-39
21 Aug 2026, 21:50150+8
21 Aug 2026, 20:54142-95
10 Aug 2026, 16:46237first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

TheftBlox · other11,391,912 · 100.0% win
Buy a weapon · other2,336,332 · 38.0% win
Buy a car · other2,181,025 · 36.5% win
Wanted · other553,087 · 8.8% win
Rich · other415,542 · 6.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5913 August 2026 — 59 % liked21 August 2026 — 59 % liked21 August 2026 — 59 % liked21 August 2026 — 59 % liked21 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked23 August 2026 — 59 % liked13 August 202623 August 2026
10 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:2159no change
22 Aug 2026, 03:5059no change
22 Aug 2026, 02:5059no change
22 Aug 2026, 01:5059no change
22 Aug 2026, 00:5059no change
21 Aug 2026, 23:5059no change
21 Aug 2026, 22:5059no change
21 Aug 2026, 21:5059no change
21 Aug 2026, 20:5459no change
13 Aug 2026, 16:1759first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.