After Hours [ALPHA]
A Roblox experience owned by Splitnox Studios.
HorrorENretro horrorinvestigationjumpscares
After Hours [ALPHA] is a horror experience created on 2024-08-21. It has 1,304,761 lifetime visits and 7,6081 favorites. Currently, 3 users are playing. The game holds a 67% like percentage. The description mentions serving burgers and investigating disappearances in 1970s Japan. It is marked as early access testing with warnings about bugs.
Description (written by the developer; not a statement by this register)
Just serve burgers at a diner! EARLY ACCESS TESTING. Please be cautious of bugs. A string of mysterious disappearances rocks Japan in the early-1970s. With each passing night, a poor soul is claimed by the phenomenon until suddenly... it stops. The case goes cold, and authorities are unable to locate any of the victims. One of them was Tsuji's younger sister. Almost a decade later, a second string of disappearances catches his eye. Unfortunately for him, the case warms up and comes at him in full swing after many long years. Can you uncover this case before it's too late? WARNING: This game has jumpscares, violence, and flashing lights. Expect 2-4 hours of playtime. CONTROLS: Z - Inventory Shift - Sprint LeftClick - Inspect RightClick - Interact, Next Dialogue, or Hide Space - Skip Dialogue Mobile support is offered. Inspired by Chilla’s Art. A VHS-PS2 retro horror title developed by @HazCreatez and @zar_min
Last updated by the developer 9 Jul 2026, 15:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:30 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 13:23 | 67 | no change |
| 14 Aug 2026, 13:22 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.