[ACADEMY] Inazuma Strikers
A Roblox experience owned by N9NTY Studio.
SportsENInazuma ElevenFootball RPGAnime Tribute
[ACADEMY] Inazuma Strikers is a sports experience created on 2024-08-23. It currently has 250 players online. The game has accumulated 18,389,474 lifetime visits, 28,212 favorites, and a 95% like percentage.
Description (written by the developer; not a statement by this register)
Inazuma Strikers is a football RPG experience inspired by the legendary anime Inazuma Eleven. 🔥 Train your player, level up, improve your stats, unlock powerful Hissatsu Techniques, and compete against other players to become the greatest player in Inazuma! ❤️ This game was created by passionate Inazuma Eleven fans as a tribute to the series. While inspired by the anime, it is an original fan-made experience built to share our love for the franchise with the community. 🎮 Controls 🖱 Left Click – Pass 🖱 Right Click – Shoot Q – Dribble F – Slide Tackle E – Rainbow Flick Z – Standing Tackle ⚽ Step onto the pitch, master your skills, build your dream player, and become a true football legend!
Last updated by the developer 22 Aug 2026, 01:50 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 03:50 | 94 | -6 |
| 22 Aug 2026, 02:50 | 100 | -51 |
| 22 Aug 2026, 01:50 | 151 | -5 |
| 22 Aug 2026, 00:50 | 156 | -10 |
| 21 Aug 2026, 23:50 | 166 | +16 |
| 21 Aug 2026, 22:50 | 150 | -6 |
| 21 Aug 2026, 21:50 | 156 | -22 |
| 21 Aug 2026, 20:54 | 178 | -79 |
| 10 Aug 2026, 16:30 | 257 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Top revisited | Change |
|---|---|---|
| 1 Sept 2026, 09:25 | 33 | no change |
| 1 Sept 2026, 08:25 | 33 | no change |
| 1 Sept 2026, 07:25 | 33 | no change |
| 1 Sept 2026, 06:25 | 33 | no change |
| 1 Sept 2026, 05:25 | 33 | -1 |
| 1 Sept 2026, 04:25 | 34 | first reading |
Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 17:02 | 95 | no change |
| 22 Aug 2026, 03:50 | 95 | no change |
| 22 Aug 2026, 02:50 | 95 | no change |
| 22 Aug 2026, 01:50 | 95 | no change |
| 22 Aug 2026, 00:50 | 95 | no change |
| 21 Aug 2026, 23:50 | 95 | no change |
| 21 Aug 2026, 22:50 | 95 | no change |
| 21 Aug 2026, 21:50 | 95 | no change |
| 21 Aug 2026, 20:54 | 95 | no change |
| 13 Aug 2026, 17:02 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.