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Ryuken: Revamped

Ryuken: Revamped

A Roblox experience owned by Snail's Shell.

RoleplayENNarutoShinobiRPG

Created in 2025, Ryuken: Revamped is a roleplay experience on Roblox with 927,693 lifetime visits. It records 73 playing now, a like rating of 97%, 26,311 favourites.

Description (written by the developer; not a statement by this register)

A naruto game that puts you in the shoes of an ordinary shinobi. Current Villages: Leaf, Sand, Mist, Stone Level Cap: 100 Lead Game Designer: @TheB0ssSnaiI

Last updated by the developer 28 Aug 2026, 06:07 UTC.

73
playing (measured 28 Aug 2026, 07:50 UTC)
927,693
lifetime visits
97%
liked (59,971 👍 / 1,772 👎)
28,652
favourites (30.9 per 1k visits)
15 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

73466269.510 August 202628 August 2026
157 measurements spanning 18 days, net -78. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 14–525 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 157
Measured (UTC)PlayersChange
28 Aug 2026, 07:5073-49
28 Aug 2026, 06:50122+2
28 Aug 2026, 05:50120+8
28 Aug 2026, 04:50112+6
28 Aug 2026, 03:50106-21
28 Aug 2026, 02:50127-23
28 Aug 2026, 01:50150-20
28 Aug 2026, 00:50170-9
27 Aug 2026, 23:50179+2
27 Aug 2026, 22:50177-5
27 Aug 2026, 21:50182+17
27 Aug 2026, 20:50165-7
27 Aug 2026, 19:50172-4
27 Aug 2026, 18:50176+8
27 Aug 2026, 17:50168-10
27 Aug 2026, 16:50178-1
27 Aug 2026, 15:50179no change
27 Aug 2026, 14:50179-7
27 Aug 2026, 13:50186+24
27 Aug 2026, 12:50162first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Donation
1,000,000 R$
Large Donation
100,000 R$
Own Clothing
799 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Shinobi · other42,305 · 7.4% win
Fine Shinobi · other36,228 · 9.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

969796.514 August 202623 October 2026
164 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 164
Measured (UTC)% likedChange
23 Oct 2026, 20:1997no change
13 Oct 2026, 20:1997no change
3 Oct 2026, 20:1897no change
23 Sept 2026, 20:1897+1
13 Sept 2026, 20:1896no change
3 Sept 2026, 20:1796no change
28 Aug 2026, 07:5096no change
28 Aug 2026, 06:5096no change
28 Aug 2026, 05:5096no change
28 Aug 2026, 04:5096no change
28 Aug 2026, 03:5096no change
28 Aug 2026, 02:5096no change
28 Aug 2026, 01:5096no change
28 Aug 2026, 00:5096no change
27 Aug 2026, 23:5096no change
27 Aug 2026, 22:5096no change
27 Aug 2026, 21:5096no change
27 Aug 2026, 20:5096no change
27 Aug 2026, 19:5096no change
27 Aug 2026, 18:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.