Korea Baths [Song Room🎤]
A Roblox experience owned by 동네 목욕탕.
RoleplayENKorean CultureKaraokeRole Playing
Korea Baths [Song Room🎤] is a roleplay experience created on August 24, 2024. It has accumulated 3,094,040 lifetime visits and 6,351 favorites. Currently, 8 users are playing. The game holds a 63% like percentage. It features traditional Korean cultural elements and includes three items. The experience utilizes AI for chat moderation.
Description (written by the developer; not a statement by this register)
That time, that town, that bath Game with 3 items A place where you can experience many traditional Korean cultures. Feel the bath of that day here. ENJOY A BETTER AND MORE STYLISH BATHROOM AND SYSTEM WITH V2! *Please note that if you access with mobile, the brightness can be bright. Please comply with Roblox's terms and conditions. We will not tolerate any inappropriate behavior, and no second chance. 🤖 This game uses AI as chat report reviewer. AI stays at backend, user's can't directly interact with AI. Credits Builder - SEHIN2022 , wpeai29 , XEO_AEH, totoheo Modeling - junetaek08, comicbox99 GFX - kosn39 Scripter - ssse190 , ATMnou , Joseon_Developer, totoheo Graphic - Ansal_one Karaoke - ATMnou , Joseon_Developer , wpeai29 External Backend - ATMnou Tags Bath, Karaoke, Korea, Role Playing, RP, Role playing, K-POP
Last updated by the developer 9 Aug 2026, 07:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:22 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:36 | 63 | no change |
| 14 Aug 2026, 05:36 | 63 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.