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Rintama High

Rintama High

A Roblox experience owned by o7 Delinquent Café.

RoleplayENhigh schoolanimeroleplay

Rintama High is a roleplay experience created on September 8, 2024. The game has accumulated 8,702,919 lifetime visits and 74,892 favorites. Currently, 1,881 users are playing. The title holds a 91% like percentage. The description notes a troubled school setting and provides instructions for character creation and code redemption via the in-game phone menu.

Description (written by the developer; not a statement by this register)

[RINTAMA HIGH] Welcome to Rintama High, a high school infamous for its troubled past. Located in the heart of Hokuheki City, Rikugawa Prefecture, Kobetsu, it was once a place ruled by gangs, violence, and delinquency. But those days are gone. Order has been restored, and the chaos that once plagued the school has finally been stamped out. Info: The game just released, expect some bugs or glitches. Read the ingame guide and keybinds. Check phone for more settings! Copy and paste ID's from the roblox marketplace in order to create a character! [Enter Codes in the phone menu!] school, roleplay, anime, open world, rpg

Last updated by the developer 4 Sept 2026, 13:03 UTC.

796
playing (measured 4 Sept 2026, 19:50 UTC)
10,868,998
lifetime visits
91%
liked (24,483 👍 / 2,443 👎)
90,470
favourites (8.3 per 1k visits)
8 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4503,7872,118.579610 August 20264 September 2026
334 measurements spanning 25 days, net -2,991. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 334
Measured (UTC)PlayersChange
4 Sept 2026, 19:50796-110
4 Sept 2026, 18:50906-57
4 Sept 2026, 17:50963-23
4 Sept 2026, 16:50986-53
4 Sept 2026, 15:501,039-86
4 Sept 2026, 14:501,125+142
4 Sept 2026, 13:50983+166
4 Sept 2026, 12:50817+124
4 Sept 2026, 11:50693+88
4 Sept 2026, 10:50605+14
4 Sept 2026, 09:50591+45
4 Sept 2026, 08:50546+24
4 Sept 2026, 07:50522-63
4 Sept 2026, 06:50585+5
4 Sept 2026, 05:50580-72
4 Sept 2026, 04:50652-82
4 Sept 2026, 03:50734-16
4 Sept 2026, 02:50750+24
4 Sept 2026, 01:50726-8
4 Sept 2026, 00:50734first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Workout Fast Recovery
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 20264 September 2026
336 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 336
Measured (UTC)% likedChange
4 Sept 2026, 19:5091no change
4 Sept 2026, 18:5091no change
4 Sept 2026, 17:5091no change
4 Sept 2026, 16:5091no change
4 Sept 2026, 15:5091no change
4 Sept 2026, 14:5091no change
4 Sept 2026, 13:5091no change
4 Sept 2026, 12:5091no change
4 Sept 2026, 11:5091no change
4 Sept 2026, 10:5091no change
4 Sept 2026, 09:5091no change
4 Sept 2026, 08:5091no change
4 Sept 2026, 07:5091no change
4 Sept 2026, 06:5091no change
4 Sept 2026, 05:5091no change
4 Sept 2026, 04:5091no change
4 Sept 2026, 03:5091no change
4 Sept 2026, 02:5091no change
4 Sept 2026, 01:5091no change
4 Sept 2026, 00:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.