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MMA Legends🥊

MMA Legends🥊

A Roblox experience owned by Anime Rampage Game.

Fighting & PvPEN1v1 fightingmartial artsanime inspired

MMA Legends🥊 is a 1v1 martial arts fighting game in the fighting-pvp genre, created on 2024-10-11. It has 19 players online, 20,800,857 lifetime visits, an 82% like percentage, and 242,929 favorites.

Description (written by the developer; not a statement by this register)

🥊 MMA Legends is a 1v1 Martial Arts fighting game. BETA RELEASE, BUGS SHOULD BE EXPECTED! 📜 Use Code “24KLIKES" 🔥 Choose your fighting style, each with unique moves and abilities inspired by real and anime martial arts legends. Step into the cage, unleash devastating combos, and prove you're the ultimate martial arts champion. Will you rise to the top? Controls/Tips: • M1 = Light Attack • M2 = Heavy Attack • Hold F = Block • Space = Dodge • Press M1/M2 + Shift quickly to feint Tags: Boxing, Karate, Wrestle, Fighting, 1v1, duel, knockout

Last updated by the developer 27 Oct 2025, 16:47 UTC.

19
playing (measured 10 Aug 2026, 14:47 UTC)
20,800,857
lifetime visits
82%
liked (48,339 👍 / 10,719 👎)
243,396
favourites (11.7 per 1k visits)
11 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4745first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
499 R$
VIP
399 R$
Anime Emotes
399 R$
Toxic Emotes
199 R$
Dual Gloves
199 R$
Skip Spin
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played MMA Legends! · welcome8,922,309 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:5082no change
23 Aug 2026, 16:3582no change
13 Aug 2026, 16:3082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.