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[Xmas] Mosquito.io

[Xmas] Mosquito.io

A Roblox experience owned by BlueIceGame.

SurvivalENsurvivalgrowth mechanicholiday update

[Xmas] Mosquito.io is a survival experience created on October 15, 2024. The game currently has 17 players online and has accumulated 6,946,716 lifetime visits. It holds a 52% like percentage and 3,538 favorites. The experience is categorized under the survival genre.

Description (written by the developer; not a statement by this register)

🎄Christmas Update🎄 WELCOME to the Mosquito Survival! From here on out, you will become a mosquito and survive in this small space. To survive as a mosquito, FEAST on other mosquitoes to become strong and GROW your body! ✨ NEW CODE: like1000 🎉Using the code to get FREE Speed Buff 👍1000 likes Update new Code ! There are only two ways out. Be the biggest mosquito or dead! Even if you are small, you still have a chance to be the biggest of them all in one fell swoop! Don’t let go of the tension until the end. Can you survive until the end and become the biggest mosquito? Here are some TIPS for your survival! - Sneak up on the other mosquitoes and suck their blood! - To avoid attack, it is better to hide yourself from the sight of other mosquitoes. - Death is instantaneous! If you get sucked, turn around quickly and run away! - Use the hidden boosters all over the map properly. - Even if you are small, you still have a chance to be the biggest one in one fell swoop! Good luck!

Last updated by the developer 30 Oct 2025, 08:13 UTC.

17
playing (measured 10 Aug 2026, 16:07 UTC)
6,946,716
lifetime visits
51%
liked (1,569 👍 / 1,479 👎)
3,772
favourites (0.5 per 1k visits)
15 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0729first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

515251.513 August 2026 — 52 % liked23 August 2026 — 51 % liked2 September 2026 — 51 % liked13 August 20262 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0251no change
23 Aug 2026, 23:0151-1
13 Aug 2026, 23:0052first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.