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Grow Your Rubik's Cube!

Grow Your Rubik's Cube!

A Roblox experience owned by One Day Productions.

SimulatorENsimulatorgrowth mechanicpvp elimination

Grow Your Rubik's Cube! is a simulator experience created on 2025-02-23. It has recorded 43,898,157 lifetime visits and 3,586,971 favorites. Currently, 296 users are playing. The game holds a 73% like percentage. Players collect cubes to increase size and eliminate smaller opponents.

Description (written by the developer; not a statement by this register)

🧊 Collect cubes to grow your Rubik's cube! 💪 Eliminate players that are smaller than you! ❌ Don't run into bigger players! 👍 Like the game and join the group for 100 starting size! https://www.roblox.com/communities/35611750/One-Day-Productions 💎 Premium benefits: 25% more size from cubes 👥 Invite friends for a growth boost! [Tags] eat cubes simulator, cube eating simulator, block eating simulator, eat blobs simulator, grow your country, become fat simulator, +1 fat every second, +1 size every second, every second you get +1 size, get tall simulator, +1 height every second, +1 tall every second, every second you get +1 height, height simulator, agar.io, slither.io

Last updated by the developer 13 May 2026, 01:43 UTC.

94
playing (measured 25 Aug 2026, 03:50 UTC)
44,199,576
lifetime visits
73%
liked (17,573 👍 / 6,562 👎)
3,609,636
favourites (81.7 per 1k visits)
23 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94339216.510 August 202625 August 2026
81 measurements spanning 15 days, net -145. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–376 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 81
Measured (UTC)PlayersChange
25 Aug 2026, 03:5094-43
25 Aug 2026, 02:50137-29
25 Aug 2026, 01:50166+3
25 Aug 2026, 00:50163-69
24 Aug 2026, 23:50232+22
24 Aug 2026, 22:50210-28
24 Aug 2026, 21:50238+52
24 Aug 2026, 20:50186-10
24 Aug 2026, 19:50196-4
24 Aug 2026, 18:50200-23
24 Aug 2026, 17:50223+8
24 Aug 2026, 16:50215-6
24 Aug 2026, 15:50221+6
24 Aug 2026, 14:50215-19
24 Aug 2026, 13:50234+14
24 Aug 2026, 12:50220+37
24 Aug 2026, 11:50183-13
24 Aug 2026, 10:50196+28
24 Aug 2026, 09:50168+32
24 Aug 2026, 08:50136first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Grow (Permanent)
399 R$
VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

2x2 Size · other19,581,363 · 100.0% win
3x3 Size · other18,729,559 · 100.0% win
4x4 Size · other16,854,268 · 100.0% win
1 Kill · other15,570,889 · 100.0% win
5x5 Size · other14,764,728 · 100.0% win
7x7 Size · other10,406,407 · 80.2% win
5 Kills · other9,932,727 · 80.5% win
10 Kills · other6,959,391 · 60.1% win
10x10 Size · other6,584,963 · 54.0% win
15x15 Size · other2,521,182 · 21.9% win
25 Kills · progression2,308,053 · 25.8% win
50 Kills · progression723,932 · 9.0% win
21x21 Size · other333,253 · 3.5% win
100 Kills · progression202,674 · 3.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7321 August 202625 August 2026
80 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 80
Measured (UTC)% likedChange
25 Aug 2026, 03:5073no change
25 Aug 2026, 02:5073no change
25 Aug 2026, 01:5073no change
25 Aug 2026, 00:5073no change
24 Aug 2026, 23:5073no change
24 Aug 2026, 22:5073no change
24 Aug 2026, 21:5073no change
24 Aug 2026, 20:5073no change
24 Aug 2026, 19:5073no change
24 Aug 2026, 18:5073no change
24 Aug 2026, 17:5073no change
24 Aug 2026, 16:5073no change
24 Aug 2026, 15:5073no change
24 Aug 2026, 14:5073no change
24 Aug 2026, 13:5073no change
24 Aug 2026, 12:5073no change
24 Aug 2026, 11:5073no change
24 Aug 2026, 10:5073no change
24 Aug 2026, 09:5073no change
24 Aug 2026, 08:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.