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Rovu (ADOPT AN AI BABY👶)

Rovu (ADOPT AN AI BABY👶)

A Roblox experience owned by ʚ Star-Bee Studios ɞ.

RoleplayENAI BabyParenting SimulationHome Customization

Rovu (ADOPT AN AI BABY👶) is a roleplay experience created on 2024-10-20. The game currently has 32 players online. It has accumulated 2,855,938 lifetime visits and 15,153 favorites. The like percentage is recorded at 44 percent. The description indicates sandbox mode gameplay involving adopting and caring for an AI baby.

Description (written by the developer; not a statement by this register)

🏡 Adopt & Care for Your Own Ai Baby! 👶 👶 Adopt a Baby – Choose a cute baby to adopt and give them a loving home! 🍼 Feed & Care – Keep your baby happy by feeding, bathing, and playing with them. 👍 Chat with your baby! they respond to almost anything! 🏠 Customize Your Home – Choose a home for you and your child! Cook them warm delicous meals! 🎡 Explore & Play – Take your baby on fun adventures, visit parks, and play with them! 💖 Are you ready to become the best parent? Start your journey today! 💖 This game is in sandbox mode. Expect bugs because of the early stage of development Genre: Family, Roleplay, Hangout, Baby, Town & City, BabyCare, Daycare, Childcare, Simulator

Last updated by the developer 13 Jul 2026, 08:49 UTC.

32
playing (measured 10 Aug 2026, 19:30 UTC)
2,855,938
lifetime visits
44%
liked (2,584 👍 / 3,265 👎)
15,353
favourites (5.4 per 1k visits)
20 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3029first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2 Toddlers 👶 !
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met Lullabee the game owner! · social439 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4414 August 2026 — 44 % liked24 August 2026 — 44 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:2244no change
14 Aug 2026, 06:2244first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.