Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Clone Infection!

Clone Infection!

A Roblox experience owned by Games2Good.

MinigamesENinfectionsurvivalsocial deduction

Clone Infection! is a minigame created on 2024-10-24. It currently has 77 players and 3,250,920 lifetime visits. The experience holds 32,462 favorites and a 77% like percentage. The game features a cloning mechanic where survivors must press buttons before clones infect everyone. Recent updates include a gamemode voting system, a Last Man Standing mode, and a new islands map.

Description (written by the developer; not a statement by this register)

Welcome to Clone Infection! [How-To-Play 🕹️] 1 player is randomly selected to start the Clone Infection! When this player infects another player, that player turns into a CLONE of their avatar! Survivors must work together to find all the buttons before the Clone Infection has spread to EVERYONE! 🔵SURVIVORS: Find and press all the buttons hidden across the map before everyone is infected! 🔴CLONES: Hunt down and infect everybody with the Clone Infection! [Recent Updates 📝] + New Gamemode Voting System! 🗺️ + Last Man Standing Gamemode! 🏠 + New Islands Map! 🎨 + Bug Fixes! 📰 v1.0.9

Last updated by the developer 10 Aug 2026, 07:06 UTC.

77
playing (measured 11 Aug 2026, 02:15 UTC)
3,250,920
lifetime visits
77%
liked (8,042 👍 / 2,357 👎)
33,462
favourites (10.3 per 1k visits)
24 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:1555first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$
2X Tix!
250 R$
Voting Fraud!
200 R$
5 Robux Club
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,160,761 · 47.3% win
Alpha Tester · other1,160,009 · 47.3% win
Meet the Developer! · other8,573 · 0.40% win
Main Character! · other563 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:2077no change
14 Aug 2026, 05:1977first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.