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SonicSavesRobloxia

SonicSavesRobloxia

A Roblox experience owned by OpenYourMind.

AdventureENSonic the HedgehogAdventureFangame

SonicSavesRobloxia is an adventure experience created on 2024-11-06. It has recorded 998,188 lifetime visits and 45,164 favorites. Currently, 4 users are playing. The experience holds a 95% like percentage. It is described as a fan game involving Sonic characters.

Description (written by the developer; not a statement by this register)

"Eggman is up to no good! It's up to you and Sonic & FrIeNDs to stop hiM taking ovEr Robloxia!" (This is a fangame!! SSR is not affiliated with Sonic, Sonic Team or SEGA. All rights and characters belongs to SEGA.)

Last updated by the developer 27 Mar 2026, 23:29 UTC.

4
playing (measured 27 Aug 2026, 22:07 UTC)
998,188
lifetime visits
95%
liked (15,906 👍 / 828 👎)
46,799
favourites (46.9 per 1k visits)
6 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 22:073first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome!!! · welcome293,539 · 100.0% win
DOMAIN · progression135,681 · 39.2% win
TRAITORS PATH · progression132,209 · 38.9% win
The Stronghold · progression106,509 · 34.2% win
Eye of the Storm · other28,271 · 8.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9527 August 2026 — 95 % liked6 September 2026 — 95 % liked16 September 2026 — 95 % liked26 September 2026 — 95 % liked6 October 2026 — 95 % liked16 October 2026 — 95 % liked26 October 2026 — 95 % liked27 August 202626 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 22:1595no change
16 Oct 2026, 22:1595no change
6 Oct 2026, 22:1595no change
26 Sept 2026, 22:0895no change
16 Sept 2026, 22:0895no change
6 Sept 2026, 22:0795no change
27 Aug 2026, 22:0795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.