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Siege Tycoon 💥

Siege Tycoon 💥

A Roblox experience owned by | Coffee Bros |.

TycoonENtycoonbase-buildingstrategy

Siege Tycoon 💥 is a tycoon experience created on 2024-11-12. It has recorded 4,899,404 lifetime visits and 26,576 favorites. The game currently has 1 player online. It holds a 96% like percentage. The description mentions assembling armies, demolishing fortresses, and upgrading units.

Description (written by the developer; not a statement by this register)

📢Like the game & Join the group "Coffee Bros" for a Exclusive NINJA Unit!📢 🔥Siege Tycoon🔥 🎌Assemble your mighty army🎌 🧱Demolish fortresses across multiple different levels!🧱 🔬Upgrade your units through different ages!🔬 🏰Construct & upgrade your very own base🏰 😈Stop raiders in their tracks😈 🐞Report bugs on the group wall!🐞 https://www.roblox.com/groups/32308848/Coffee-Bros#!/ ⚔️ Become a Legendary Conqueror! ⚔️

Last updated by the developer 10 Feb 2026, 11:48 UTC.

1
playing (measured 10 Aug 2026, 14:05 UTC)
4,899,404
lifetime visits
96%
liked (57,429 👍 / 2,450 👎)
26,586
favourites (5.4 per 1k visits)
12 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:055first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

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179 R$
Superman
159 R$
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119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished 1st Wall · progression862,770 · 29.9% win
Finished 2nd Wall · progression402,266 · 13.2% win
Finished 3rd Wall · progression227,316 · 14.4% win
Finished 4th Wall · progression159,572 · 13.2% win
Finished 5th Wall · progression102,020 · 6.0% win
Finished 6th Wall · progression43,534 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:4796no change
14 Aug 2026, 01:4696first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.