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KPOP Random Play Dance (V3 Update)

KPOP Random Play Dance (V3 Update)

A Roblox experience owned by 1MOTION.

Music & rhythmENmusic guessingK-popdance

KPOP Random Play Dance (V3 Update) (2024) is a music rhythm game on Roblox, measured at over 30.4 million lifetime visits. It records 515 playing now, a like rating of 91%, 97,078 favourites.

Description (written by the developer; not a statement by this register)

Republished Version of KPOP Random Play Dance 🤔 Guess the Songs' Title and Dance 💃🏻🕺🏽 K-POP Songs! Move ⬇️ after the beep to guess/answer. Game has two modes. Click the "Settings" ⚙️icon to switch modes Mode1: "Easy Mode" (Multiple Choices to choose from while guessing the song titles) gives lesser Exp & Coins Mode2: "Default/Hard Mode" (Manually type in the songs' name) gives more Exp & Coins We regularly add songs. Kindly join our socials for requests and reports. Thank you so much! BEST KPOP Music guessing game EVER Shutdown means Update/Fix Bug TAGS: Guess The KPOP Song, Guess the KPOP Music , KPOP Dance , KPOP Music , KPOP Song , Popular KPOP Songs , Choose a KPOP song

Last updated by the developer 25 Oct 2026, 16:46 UTC.

330
playing (measured 26 Oct 2026, 09:50 UTC)
31,010,054
lifetime visits
91%
liked (31,399 👍 / 3,094 👎)
99,147
favourites (3.2 per 1k visits)
22 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

226755490.53305 October 202626 October 2026
500 measurements spanning 21 days, net -254. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 147–834 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 09:50330+15
26 Oct 2026, 08:50315-3
26 Oct 2026, 07:50318+10
26 Oct 2026, 06:50308+4
26 Oct 2026, 05:50304+3
26 Oct 2026, 04:50301+8
26 Oct 2026, 03:50293-16
26 Oct 2026, 02:50309+42
26 Oct 2026, 01:50267+22
26 Oct 2026, 00:50245-8
25 Oct 2026, 23:50253-13
25 Oct 2026, 22:50266-47
25 Oct 2026, 21:50313+10
25 Oct 2026, 20:50303-34
25 Oct 2026, 19:50337-52
25 Oct 2026, 18:50389-88
25 Oct 2026, 17:50477-14
25 Oct 2026, 16:50491-65
25 Oct 2026, 15:50556-10
25 Oct 2026, 14:50566first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bloombilya Lightstick
200 R$
Spotlight (Kpop)
170 R$
Chance (Kpop)
155 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 202626 October 2026
1568 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1568
Measured (UTC)% likedChange
26 Oct 2026, 09:5091no change
26 Oct 2026, 08:5091no change
26 Oct 2026, 07:5091no change
26 Oct 2026, 06:5091no change
26 Oct 2026, 05:5091no change
26 Oct 2026, 04:5091no change
26 Oct 2026, 03:5091no change
26 Oct 2026, 02:5091no change
26 Oct 2026, 01:5091no change
26 Oct 2026, 00:5091no change
25 Oct 2026, 23:5091no change
25 Oct 2026, 22:5091no change
25 Oct 2026, 21:5091no change
25 Oct 2026, 20:5091no change
25 Oct 2026, 19:5091no change
25 Oct 2026, 18:5091no change
25 Oct 2026, 17:5091no change
25 Oct 2026, 16:5091no change
25 Oct 2026, 15:5091no change
25 Oct 2026, 14:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.