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KPOP Your Idols

KPOP Your Idols

A Roblox experience owned by UniquePlanet.

RoleplayENidol collectiontradingmorphing

KPOP Your Idols is a roleplay experience created on 2025-07-28. It has 15,942,741 lifetime visits and 183,558 favorites. Currently, 515 players are active. The game holds a 95% like percentage. Players can scout idols, trade groups, generate money, and collect K-pop items such as photocards and albums. Features include morphing into idols, hiring managers, and rebirthing mechanics.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to KPOP Your Idols Who's your favorite idol? Collect your own K-pop idol groups and trade with other players. How to Play: 👩‍🎤 Scout & trade idols 💸 Generate money 🕶️ Morph into the idols ❤️ Steal fan loves to open the Honmoon 🐦‍🔥 Rebirth 👥 Collect Idol groups 😎 Hire managers 📖 Collect K-Pop photocards 🎵 Collect K-Pop Albums ✋ Buy slaps to troll other players! 🏷️ Tags: kpop, k-pop, idol, bias, stan, photocard, NewJeans, Cortis, TWS, Twice, Katseye, StrayKids, aespa, Babymonster, TXT, IVE, Ateez, Le sserafim, Enhypen, Itzy, i-dle, Red Velvet, ILLIT, Blackpink, Exo, BTS, Chung ha, Chuu, GD, Hwasa, BiBi, Sunmi, Zico, IU, Eunwoo, JYP, Yena, PSY, NMIXX, Somi, MEOVV, Hyori, Seventeen, Taeyang, Taeyeon, H2H, TOP, Lee Youngji, XLOV, RESCENE 👍 Like the game, join the group, and receive a rare idol!

Last updated by the developer 5 Sept 2026, 06:20 UTC.

423
playing (measured 5 Sept 2026, 06:50 UTC)
16,543,732
lifetime visits
95%
liked (41,130 👍 / 2,101 👎)
188,415
favourites (11.4 per 1k visits)
28 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

224519371.542310 August 20265 September 2026
345 measurements spanning 26 days, net -90. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 180–563 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 345
Measured (UTC)PlayersChange
5 Sept 2026, 06:50423+1
5 Sept 2026, 05:50422+21
5 Sept 2026, 04:50401-32
5 Sept 2026, 03:50433+9
5 Sept 2026, 02:50424+37
5 Sept 2026, 01:50387-26
5 Sept 2026, 00:50413+36
4 Sept 2026, 23:50377+29
4 Sept 2026, 22:50348-15
4 Sept 2026, 21:50363-21
4 Sept 2026, 20:50384-19
4 Sept 2026, 19:50403-10
4 Sept 2026, 18:50413-65
4 Sept 2026, 17:50478+12
4 Sept 2026, 16:50466-33
4 Sept 2026, 15:50499+23
4 Sept 2026, 14:50476-15
4 Sept 2026, 13:50491-11
4 Sept 2026, 12:50502+66
4 Sept 2026, 11:50436first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Speed & Jump x2
299 R$
Fan Love X2
199 R$
Rainbow Slap
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hustler Road Manager · other414,194 · 8.2% win
A&R Team Ace · other265,826 · 4.9% win
Architect of the Reverse-Climb · progression151,178 · 2.6% win
Chart-In Maker · other86,410 · 1.7% win
Digital Monster Trainer · other41,761 · 0.80% win
Billboard Chart Breaker · other21,012 · 0.60% win
Perfect All-Kill Achiever · progression15,395 · 0.50% win
Grand Prize Machine · collection9,316 · 0.30% win
The Midas Touch · other6,298 · 0.30% win
Creator of an Era · other3,992 · 0.20% win
Sovereign of Entertainment · other1,718 · 0.10% win
Deity of Stardom · other617 · 0.10% win
STAN CROWN · other399 · 0.00% win
The Absolute of K-POP · other222 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 20265 September 2026
347 measurements spanning 23 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 347
Measured (UTC)% likedChange
5 Sept 2026, 06:5095no change
5 Sept 2026, 05:5095no change
5 Sept 2026, 04:5095no change
5 Sept 2026, 03:5095no change
5 Sept 2026, 02:5095no change
5 Sept 2026, 01:5095no change
5 Sept 2026, 00:5095no change
4 Sept 2026, 23:5095no change
4 Sept 2026, 22:5095no change
4 Sept 2026, 21:5095no change
4 Sept 2026, 20:5095no change
4 Sept 2026, 19:5095no change
4 Sept 2026, 18:5095no change
4 Sept 2026, 17:5095no change
4 Sept 2026, 16:5095no change
4 Sept 2026, 15:5095no change
4 Sept 2026, 14:5095no change
4 Sept 2026, 13:5095no change
4 Sept 2026, 12:5095no change
4 Sept 2026, 11:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.