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[UPDATE] My KPop Idol Binder

[UPDATE] My KPop Idol Binder

A Roblox experience owned by Cool Cat Cards.

SimulatorENkpopcard collectingtrading

[UPDATE] My KPop Idol Binder is a simulator experience created on 2026-03-09. It has recorded 3,886,869 lifetime visits and currently has 361 players. The game holds 15,643 favorites and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

✨ Collect stunning K-Pop photocards and build your dream binder! 💖 🎁 Open packs to discover cards across multiple tiers. 📖 Show off your collection in your personal 3D binder. 🌟 Chase rare Golden and Diamond mutations. ⬆️ Upgrade your cards to boost their grade and value. 🐾 Equip a Card Pet that follows you around. 💝 Gift cards to your friends. 🔄 Trade with other players. 💰 Earn money from your collection and unlock new packs. 🆕 New cards and features added regularly! 💜 Please Like and Join the Community! I'm constantly adding new things and love feedback of changes and things you'd love to see! 💬 🏷️ Tags: kpop, k-pop, photocard, idol, card collector, binder, trading, bias, photocards, cards, collecting, pack opening, twice, blackpink, bts, aespa, ive, stray kids, le sserafim, new jeans

Last updated by the developer 24 Aug 2026, 03:28 UTC.

98
playing (measured 25 Aug 2026, 07:50 UTC)
4,074,430
lifetime visits
92%
liked (14,510 👍 / 1,280 👎)
18,081
favourites (4.4 per 1k visits)
9 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98373235.510 August 202625 August 2026
85 measurements spanning 15 days, net -236. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–414 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 85
Measured (UTC)PlayersChange
25 Aug 2026, 07:5098-7
25 Aug 2026, 06:50105-4
25 Aug 2026, 05:50109-38
25 Aug 2026, 04:50147-36
25 Aug 2026, 03:50183+43
25 Aug 2026, 02:50140-38
25 Aug 2026, 01:50178-3
25 Aug 2026, 00:50181+13
24 Aug 2026, 23:50168-28
24 Aug 2026, 22:50196+16
24 Aug 2026, 21:50180-18
24 Aug 2026, 20:50198+14
24 Aug 2026, 19:50184+7
24 Aug 2026, 18:50177-15
24 Aug 2026, 17:50192-5
24 Aug 2026, 16:50197+7
24 Aug 2026, 15:50190no change
24 Aug 2026, 14:50190+15
24 Aug 2026, 13:50175+16
24 Aug 2026, 12:50159first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
699 R$
Multi-Open Pass
499 R$
Card Customizer
499 R$
Multi-Upgrade Pass
399 R$
5K Extra Inventory Pass
399 R$
Half Restock Timer
399 R$
Luck Boost Pass
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to My KPop Idol Binder · welcome373,955 · 24.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

92969414 August 202623 October 2026
91 measurements spanning 70 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 91
Measured (UTC)% likedChange
23 Oct 2026, 04:0292no change
13 Oct 2026, 04:0192no change
3 Oct 2026, 04:0192no change
23 Sept 2026, 04:0192no change
13 Sept 2026, 04:0092-1
3 Sept 2026, 03:5393no change
25 Aug 2026, 07:5093no change
25 Aug 2026, 06:5093no change
25 Aug 2026, 05:5093no change
25 Aug 2026, 04:5093no change
25 Aug 2026, 03:5093no change
25 Aug 2026, 02:5093no change
25 Aug 2026, 01:5093no change
25 Aug 2026, 00:5093no change
24 Aug 2026, 23:5093no change
24 Aug 2026, 22:5093no change
24 Aug 2026, 21:5093no change
24 Aug 2026, 20:5093no change
24 Aug 2026, 19:5093no change
24 Aug 2026, 18:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.