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Sinister Bus [HORROR]

Sinister Bus [HORROR]

A Roblox experience owned by The Sinister Realm.

HorrorENhorrorbus driverchapter-based

Sinister Bus [HORROR] is a horror experience created on December 13, 2024. It has accumulated 63,091,422 lifetime visits and 899,683 favorites. Currently, 249 players are active. The game holds an 88 percent like percentage. The description indicates Chapter 2 is available, featuring an abandoned desert setting. The experience is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

[NEW!] Sinister Bus [HORROR] You take the wheel as a bus driver, but your route at midnight is anything but ordinary. Chapter 2 is officially out now - explore the abandoned desert full of mysteries.. 👀 LIKE 👍 + FAVORITE ⭐ the game for Part 3! 🔥 Check out the Shop for *INFINITE* cool Items! 🔥 Similar to: The Game Store Experience, Sinister Christmas, Sinister Nutcracker, The Elf Experience, Sinister Reindeer 사악한 버스 不吉なバス รถบัสซินิสเตอร์ Зловещий автобус

Last updated by the developer 19 Jun 2026, 18:49 UTC.

92
playing (measured 21 Aug 2026, 21:50 UTC)
63,235,005
lifetime visits
88%
liked (57,244 👍 / 7,825 👎)
907,062
favourites (14.3 per 1k visits)
13 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9220214710 August 2026 — 202 players21 August 2026 — 128 players21 August 2026 — 92 players10 August 202621 August 2026
3 measurements spanning 11 days, net -110. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–219 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5092-36
21 Aug 2026, 20:54128-74
10 Aug 2026, 14:37202first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become Monster
249 R$
Faster Engine
139 R$
Cart Faster Engine
139 R$
Other Vehicle Access [PERMANENT]
109 R$
Golden Energy Drink Pet
99 R$
Hydro Red Skin!
89 R$
Zebra Skin
89 R$
Aqua Skin
89 R$
Dragon Pet
79 R$
Pumpkin Pet
59 R$
Energy Drink Pet
49 R$
Ghost Pet
39 R$
Unicorn Pet
25 R$
Classic Skin
25 R$
Raccoon Pet
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome26,387,060 · 100.0% win
First Passenger · other14,760,236 · 86.6% win
Old Man · other6,966,462 · 36.9% win
The other choice · other5,198,120 · 31.8% win
Old.. Man..? ENDING4,523,258 · 21.0% win
CRASHED Ending · progression4,197,659 · 28.1% win
Into the Tunnel · progression2,001,069 · 10.7% win
Abandoned Town · other1,665,390 · 13.5% win
Into the Forest · progression1,423,100 · 5.9% win
Fire Exit ENDING · progression1,247,406 · 6.6% win
Workshop Entered · welcome1,135,296 · 10.0% win
3 Completions · progression826,800 · 5.0% win
Forest Monster ENDING · progression800,940 · 3.1% win
Across the Border · progression759,283 · 6.7% win
Abandoned Fuel Station · other667,953 · 5.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 2026 — 88 % liked21 August 2026 — 88 % liked23 August 2026 — 88 % liked2 September 2026 — 88 % liked21 August 20262 September 2026
4 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0088no change
23 Aug 2026, 13:5188no change
21 Aug 2026, 21:5088no change
21 Aug 2026, 20:5488first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.