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Easy Clone Obby

Easy Clone Obby

A Roblox experience owned by Classic Obby.

ObbyENcloning mechanicobstacle coursecompetitive modes

Easy Clone Obby is an obby experience created on 2024-12-20. It currently has 14 players. The experience has accumulated 2,549,250 lifetime visits, 423,213 favorites, and a 64% like percentage.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Easy Clone Obby! 🧠 You have ability to clone yourself and climb your clones! 💪🏻 Clone yourself to beat over 50 different obby stages! 🏁 Complete the obby to get free exclusive rewards! 🕹️ Hard & Extreme game modes for more competitive players!

Last updated by the developer 7 Aug 2026, 19:55 UTC.

14
playing (measured 10 Aug 2026, 14:07 UTC)
2,549,250
lifetime visits
64%
liked (334 👍 / 186 👎)
425,571
favourites (166.9 per 1k visits)
20 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0712first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher [OP]
399 R$
Infinite Clone!
399 R$
Infinite Health
299 R$
Flying Bat Wings
299 R$
VIP
299 R$
Flying Cloud
299 R$
Gravity Gun
299 R$
HULK (Morph)
199 R$
Strawberry Owl (Morph)
199 R$
Pink Labubu (Morph)
199 R$
Blue Labubu (Morph)
199 R$
Speedy Shoes
199 R$
Jenna (Morph)
199 R$
Gravity Coil
149 R$
Double Jump
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,912,470 · 100.0% win
Stage 5 · progression1,355,145 · 100.0% win
Stage 10 · progression848,488 · 100.0% win
Stage 15 · progression812,696 · 100.0% win
Stage 20 · progression748,839 · 100.0% win
Stage 25 · progression618,248 · 89.9% win
Stage 30 · progression565,433 · 75.7% win
Stage 35 · progression493,298 · 61.6% win
Stage 40 · progression441,691 · 53.5% win
Stage 50 · progression368,081 · 44.7% win
Finished! · progression368,060 · 44.7% win
Stage 45 · progression320,340 · 45.0% win
Finished! (Hard Mode) · progression15,133 · 1.7% win
Finished! (Extreme Mode) · progression6,184 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:2064no change
14 Aug 2026, 07:1964first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.