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RNG Arena ⚔️

RNG Arena ⚔️

A Roblox experience owned by We're the Developers..

SimulatorENRNGCombatUpgrade

RNG Arena ⚔️ is a simulator experience created on 2024-12-31. It has recorded 6,937,060 lifetime visits and 8,768 favorites. Currently, 74 users are playing. The experience holds a 70% like percentage. The description notes it is inspired by RNG Fights and involves unlocking attacks and upgrading stats.

Description (written by the developer; not a statement by this register)

v1.4.8.2 Welcome to the unique game, RNG Arena. The only RNG game to require skill! (Not really) Very few RNG games are as fun as this one, with constant action, complete and utter chaos, and endless rage when dying with a rare attack. But that's not all! Unlock various unique attacks and upgrade your roll stats at the shop! 🎲⚔️ Original creation by @NerdBurg. Owned by @RNGArena (Nerd's alt) now. Heavily inspired by @E1ementalYT's RNG Fights.

Last updated by the developer 30 Jul 2026, 21:45 UTC.

74
playing (measured 11 Aug 2026, 13:23 UTC)
6,937,060
lifetime visits
70%
liked (6,262 👍 / 2,730 👎)
8,807
favourites (1.3 per 1k visits)
31 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:2375first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Attack Customizer Plus
200 R$
Reload Plus
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,300,896 · 35.2% win
That can't be right · other909,216 · 20.8% win
Out of Time :( · other405,695 · 8.5% win
100 Rolls · collection360,789 · 9.5% win
Trolled · other354,136 · 8.6% win
10 Kills · other270,296 · 5.9% win
Easy Quest Completed · progression224,939 · 5.8% win
Dirt Obby Completion · progression180,524 · 5.5% win
Unlucky · other178,115 · 4.8% win
Realm Jumper108,159 · 5.2% win
1,000 Rolls · collection72,528 · 2.7% win
100 Kills64,109 · 2.0% win
Not Trolled · other41,683 · 2.1% win
Medium Quest Completed · progression27,878 · 0.90% win
Altar of Metal · other19,454 · 2.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:0170no change
13 Aug 2026, 23:0070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.