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Portals & Physics [2 Player Obby]

Portals & Physics [2 Player Obby]

A Roblox experience owned by Traffic Signal Studios.

ObbyENportal mechanicsphysics manipulationco-op puzzle

Portals & Physics [2 Player Obby] is an obby experience created on 2025-01-10. It currently has 125 players and 10,797,969 lifetime visits. The game holds 74,839 favorites and maintains a 95% like percentage. Players utilize portal and physics mechanics to navigate increasingly difficult levels in a cooperative two-player format.

Description (written by the developer; not a statement by this register)

Welcome to Portals & Physics! Portal Gun: Create portals to teleport between two places! Physics Gun: Have the ability to move and rotate things! ⚠️DIFFICULTY WARNING: This game is meant to be harder than most obbies! While it starts easy, each level gets way harder!⚠️ 🧠Work with your partner together using Portal and Physics guns to get through increasingly difficult levels! Traverse through various environments to get to the end and claim victory!🏆 🎁Like the game and join the group for 2 FREE skins!🎁 🌍Waypoints allow you to save your progress! Both players must have the waypoint unlocked to teleport there.🌍 🔊Leave feedback using the feedback button! ⚠️This game is made by a solo developer. There will be bugs, so please report them⚠️

Last updated by the developer 6 Aug 2026, 03:24 UTC.

95
playing (measured 21 Aug 2026, 23:50 UTC)
10,885,487
lifetime visits
95%
liked (47,224 👍 / 2,370 👎)
75,799
favourites (7.0 per 1k visits)
10 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9515512510 August 2026 — 155 players21 August 2026 — 141 players21 August 2026 — 115 players21 August 2026 — 112 players21 August 2026 — 95 players10 August 202621 August 2026
5 measurements spanning 11 days, net -60. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–164 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 23:5095-17
21 Aug 2026, 22:50112-3
21 Aug 2026, 21:50115-26
21 Aug 2026, 20:54141-14
10 Aug 2026, 15:08155first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blackhole
149 R$
Floating Core
99 R$
The Ring
99 R$
Temporal Flintlock
59 R$
The Staff
59 R$
Skin Pack 1
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Start · welcome6,216,622 · 100.0% win
Reached Stonewater! · progression4,409,978 · 100.0% win
Reached Sakura Skies · progression1,534,383 · 62.2% win
Reached Molten Chasms · progression416,655 · 19.7% win
Reached Arctic · progression85,827 · 3.9% win
Reached Cloudy Steps (Beat the Game) · progression59,421 · 2.7% win
Perfect Achiever [RARE] · other20,331 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
6 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:5195no change
21 Aug 2026, 23:5095no change
21 Aug 2026, 22:5095no change
21 Aug 2026, 21:5095no change
21 Aug 2026, 20:5495no change
13 Aug 2026, 19:5195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.