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Fast Food Simulator

Fast Food Simulator

A Roblox experience owned by burger flippers.

SimulatorENrestaurant managementcookingtycoon

Fast Food Simulator is a simulator experience created on 2025-01-20. It records 76,746,437 lifetime visits and 276,394 favorites. Currently, 553 users are playing. The title holds a 93% like percentage. The description notes a recode on 04/13/2026 and mentions cooking mechanics, hiring employees, and serving customers within the game environment.

Description (written by the developer; not a statement by this register)

NOTE 04/13/2026: The game has been RECODED! Expect frequent updates coming soon :D 🍔 Welcome to Fast Food Simulator! 🍟 Run your very own fast food restaurant from the ground up! 👨‍🍳 Cook burgers, fry up crispy fries, blend drinks, and serve happy customers! 🛒 Hire employees, expand your kitchen, unlock new recipes, and design your dream restaurant! 💥 Watch out for picky customers and rush hours — stay fast or fall behind! Thanks for playing and supporting the game! 🥳

Last updated by the developer 19 Jul 2026, 00:50 UTC.

96
playing (measured 17 Sept 2026, 03:50 UTC)
78,035,110
lifetime visits
93%
liked (213,053 👍 / 15,818 👎)
287,919
favourites (3.7 per 1k visits)
20 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96629362.527 August 202617 September 2026
500 measurements spanning 21 days, net -136. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 16–709 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
17 Sept 2026, 03:5096-21
17 Sept 2026, 02:50117-34
17 Sept 2026, 01:50151-8
17 Sept 2026, 00:50159-45
16 Sept 2026, 23:50204-50
16 Sept 2026, 22:50254+10
16 Sept 2026, 21:50244-25
16 Sept 2026, 20:50269-5
16 Sept 2026, 19:50274-33
16 Sept 2026, 18:50307-29
16 Sept 2026, 17:50336-35
16 Sept 2026, 16:50371+40
16 Sept 2026, 15:50331-11
16 Sept 2026, 14:50342+27
16 Sept 2026, 13:50315-10
16 Sept 2026, 12:50325+39
16 Sept 2026, 11:50286+61
16 Sept 2026, 10:50225+23
16 Sept 2026, 09:50202+9
16 Sept 2026, 08:50193first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
199 R$
Auto Collect
199 R$
Fast Workers
149 R$
2x XP
99 R$
Food Plus
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 202622 October 2026
636 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 636
Measured (UTC)% likedChange
22 Oct 2026, 13:4993no change
12 Oct 2026, 13:4893no change
2 Oct 2026, 13:4893no change
22 Sept 2026, 13:4793no change
17 Sept 2026, 03:5093no change
17 Sept 2026, 02:5093no change
17 Sept 2026, 01:5093no change
17 Sept 2026, 00:5093no change
16 Sept 2026, 23:5093no change
16 Sept 2026, 22:5093no change
16 Sept 2026, 21:5093no change
16 Sept 2026, 20:5093no change
16 Sept 2026, 19:5093no change
16 Sept 2026, 18:5093no change
16 Sept 2026, 17:5093no change
16 Sept 2026, 16:5093no change
16 Sept 2026, 15:5093no change
16 Sept 2026, 14:5093no change
16 Sept 2026, 13:5093no change
16 Sept 2026, 12:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.