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Interstice

Interstice

A Roblox experience owned by IntersticeTeam.

HorrorENliminal horrorexplorationatmospheric

Description (written by the developer; not a statement by this register)

Something is wrong with this place. Explore an abandoned, ever-changing world where familiar places feel strangely out of place. Search for clues, uncover what happened, and find your way through the different levels. But you're not alone. INTERSTICE is a liminal horror experience focused on exploration, atmosphere, and survival. 🎧 Headphones recommended ⚙️ Graphics 7+ recommended 💡 Pay attention to your surroundings. all devices🎮📱🖥️ Some places are better left unexplored.

Last updated by the developer 5 Sept 2026, 18:55 UTC.

14
playing (measured 5 Sept 2026, 23:15 UTC)
415
lifetime visits
66%
liked (159 👍 / 81 👎)
1,539
favourites (3708.4 per 1k visits)
21 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 23:159first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

thanks
4,000 R$
thanks again
3,000 R$
2.5k (no tax)
2,500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

66100835 September 2026 — 100 % liked16 September 2026 — 72 % liked1 October 2026 — 71 % liked11 October 2026 — 66 % liked21 October 2026 — 66 % liked5 September 202621 October 2026
5 measurements spanning 46 days, net -34. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–105 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 16:0866no change
11 Oct 2026, 15:4866-5
1 Oct 2026, 12:0771-1
16 Sept 2026, 00:0772-28
5 Sept 2026, 23:48100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.