[🕰️] Untitled Battlegrounds
A Roblox experience owned by Astrion Enterprises.
Fighting & PvPENfightingbattlegroundscharacter collection
[🕰️] Untitled Battlegrounds is a fighting-pvp experience created on 2025-02-26. The game currently has 9 players online. It has accumulated 26,027,151 lifetime visits and 568,712 favorites. The like percentage stands at 51%. The experience features fast-paced combat mechanics.
Description (written by the developer; not a statement by this register)
⚠️ Join Our Group for In-Game Rewards ⚠️ Untitled Battlegrounds is a fast-paced fighting game where you can play as characters from Forsaken and more. Battle other players, earn Tix, and unlock new characters. New content is added regularly. Like the game to stay updated. 🎮 Controls G – Mode | F – Block | Q – Dash Q (Ragdolled) – Evasive Double-tap W – Sprint Left Click – Attack | B – Emotes 📒 Credits Chief Executive Officer: https://www.roblox.com/users/7672457974/profile Game Manager: https://www.roblox.com/users/1369550999/profile JK UFW Animations: FlareBeorn, Chosen BG Inspired by The Strongest Battlegrounds, Legend Battlegrounds, Heroes Battlegrounds, and Forsaken. Tags: KJ, C00lkidd, Gasharpoon, Shedletsky, Guest 1337, battlegrounds, fighting © Astrion Enterprises, 2026. All rights reserved
Last updated by the developer 28 Jul 2026, 16:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:33 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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