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A Normal Parkour

A Normal Parkour

A Roblox experience owned by JustPlay Studio's.

ObbyENnarrativehorror elementsobstacle course

A Normal Parkour is an obby experience created on 2025-03-04. It has accumulated 2,627,915 lifetime visits and 41,659 favorites. Currently, six users are playing. The game holds a 75% like percentage. Features include a narrator and controls for flashlights, running, crouching, and double jumping.

Description (written by the developer; not a statement by this register)

You enter what seems to be just a simple parkour game… at least at first. A narrator follows your journey, commenting on each level as you progress. - [ F ] To use Flashlights -[ CTRL ] To run - [ C ] To Crouch - DoubleSpace To DoubleJump 👁️ The game may contain flashes and graphic content.

Last updated by the developer 19 Jul 2026, 01:09 UTC.

6
playing (measured 10 Aug 2026, 18:18 UTC)
2,627,915
lifetime visits
74%
liked (6,160 👍 / 2,130 👎)
41,784
favourites (15.9 per 1k visits)
4 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

shop
1,300 R$
VIP
99 R$
More Diamonds
79 R$
BetterFlashlight
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Darkside · other660,234 · 27.0% win
Certified Overthinker · other255,104 · 39.6% win
The End? · progression239,520 · 10.5% win
Parkour God · progression160,619 · 27.4% win
Blazoomfixed · other109,919 · 35.2% win
Meet death · other93,441 · 29.4% win
Roblox Is Too Hard :/ · other78,291 · 0.00% win
Oof, Here Go Again. · other15,223 · 0.00% win
Teamwork · social10,960 · 2.0% win
Secret Room Chapter 1 · secret3,963 · 0.70% win
Meet A Developer! · other3,947 · 0.00% win
Invincible · other2,462 · 9.8% win
Respawn Addict · other1,999 · 0.00% win
The HellSide · other1,340 · 0.00% win
Hellbound Conqueror · progression1,329 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

747574.514 August 2026 — 75 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0474-1
14 Aug 2026, 07:0475first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.