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Befriend the Retroslop [CH1 RECODE]

Befriend the Retroslop [CH1 RECODE]

A Roblox experience owned by Fardiful Games.

Story & narrativeENstory-drivenanti-bullyingspoof

Befriend the Retroslop [CH1 RECODE] is a story-narrative Roblox experience created on 2025-07-18. The game has recorded 1,228,853 lifetime visits and 59,634 favorites. Currently, four users are playing. The title holds an 88% like percentage. It is categorized under the story-narrative genre within the platform's data index.

Description (written by the developer; not a statement by this register)

CHAPTER 2 OUT NOW! 🎉 A story game detailing the importance of friendship and the negative effects of peer pressure and online influence. Created to be a spoof of those games where you would destroy "retroslop" avatars. I thought, why all this cruelty? Let's spread kindness instead. ⚠ The game contains loud noises, minor flashing lights, and elements that may be frightening. This game is NOT satire. If you dislike what people call "retroslop", this game is not for you. For the best experience, we suggest playing on PC with max graphics. ⚠ If you find a bug, please report it in our server below. (Credits) Biinaberry - Thumbnail & Badge Icons Jaxx_Thefool - Thumbnail "Let Him Go" by amicitia devs - Inspiration Fardhamster - Everything else

Last updated by the developer 23 Jul 2026, 05:32 UTC.

4
playing (measured 10 Aug 2026, 19:20 UTC)
1,228,853
lifetime visits
88%
liked (23,318 👍 / 3,134 👎)
60,232
favourites (49.0 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:204first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Old Man
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Friends Again · social144,967 · 14.4% win
Self-Maintenance · other57,414 · 6.7% win
Glory Days · other32,997 · 5.6% win
Rekindled · other24,471 · 2.6% win
For You: Part One · other16,224 · 2.0% win
Cherished Memory · other12,723 · 2.6% win
Steady Hand · other9,878 · 0.50% win
Curtain Call · other4,912 · 0.00% win
My Own Overture · other2,293 · 0.00% win
Like Old Times · other2,067 · 0.00% win
Introspection · other167 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:0488no change
24 Aug 2026, 13:5388no change
14 Aug 2026, 13:5288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.