⛏️ Mines
A Roblox experience owned by Gold Rush Games.
SimulatorENcave explorationresource gatheringoffline progression
⛏️ Mines is a simulator experience created on 2025-03-24. It has accumulated 53,495,045 lifetime visits and 815,297 favorites. Currently, 322 users are playing. The game holds a 99% like percentage. Players mine caves for ores and items to upgrade tools and hire offline miners.
Description (written by the developer; not a statement by this register)
⛏️ Welcome to Mines! ⛏️ Mine and explore unique caves in search of ores, rare treasures, and crazy items. Sell your finds to upgrade your pickaxe, unlock powerful radars, and operate DRILLS! 💎 Hire OFFLINE MINERS to mine for you while you're OFFLINE! Can you discover what all is hidden in the Mines? Play with friends and mine the caves together for a boost!
Last updated by the developer 11 Jul 2026, 03:26 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 65 | -237 |
| 10 Aug 2026, 14:05 | 302 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 14:16 | 99 | no change |
| 23 Aug 2026, 14:06 | 99 | no change |
| 21 Aug 2026, 20:54 | 99 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.