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[NEW] RETAKE

[NEW] RETAKE

A Roblox experience owned by B.L.O.X INTERACTIVE.

HorrorENcomedy-horrorextractionco-op

[NEW] RETAKE is a horror experience created on 2025-04-16. It currently has 27 players and 10,654,175 lifetime visits. The game holds 140,927 favorites and maintains a 95% like percentage. Formerly known as E.R.P.O., it supports all platforms.

Description (written by the developer; not a statement by this register)

⚡ Get a Stamina Recharge Upgrade after Liking the Game and Joining the Group ⚡ 💀 Comedy-Horror game that lets you play with up to 8 friends where your mission is to extract valuables will trying to stay alive! ⚖️ Make your decisions with Risk or Reward in mind, whether you choose to play it safe or go out to find more items! 👻 Your Friends might be close but monsters might be even closer.... 🕹️ Game Supports ALL PLATFORMS (Desktop Console Phone) 🗣️ Game best played with Voice Chat and with Friends! Formerly known as E.R.P.O.

Last updated by the developer 29 Mar 2026, 23:11 UTC.

27
playing (measured 10 Aug 2026, 15:08 UTC)
10,654,175
lifetime visits
95%
liked (42,109 👍 / 2,020 👎)
141,756
favourites (13.3 per 1k visits)
16 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0828first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Bolts
149 R$
+4 Lobby Size
69 R$
Double Stamina
49 R$
+ 50 Health
39 R$
Color Picker Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survive 15 minutes! · progression707,350 · 80.0% win
Survive 20 minutes! · progression685,677 · 62.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:5295no change
13 Aug 2026, 19:5295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.