PARANORMAL [UPDATE 1.5]
A Roblox experience owned by MetroPunk Studio.
HorrorENhorrorco-oppuzzle
PARANORMAL [UPDATE 1.5] is a horror experience created on 2024-02-18. It currently has 483 players and 32,618,147 lifetime visits. The game holds 745,669 favorites and maintains a 93% like percentage. Players can engage in solo or co-op modes with up to six participants. The experience features unique encounters and multiple endings within its horror genre classification.
Description (written by the developer; not a statement by this register)
NEW CONTENT UPDATE 1.5 IS OUT!!! Use Code "1POINT5" for a Free Genesis Gun Box! ⚠️ WARNING: INTENSE HORROR This experience contains flashing lights, loud sounds, and terrifying jumpscares. Not recommended for players with photosensitive epilepsy or heart conditions. Experience the Horror: ● Unique Encounters: Explore haunted rooms, uncover cursed objects, and face terrifying events - no two nights are the same. ● Solo or Co-op Play: Play alone for full immersion, or survive with up to 6 friends if you dare. ● Multiple Endings: Your decisions determine who survives and what secrets are revealed. ● Found Footage Style: First-person perspective with realistic camera effects for a truly immersive horror experience. Can you survive the night and save Elenoire before it’s too late? 🔨 Developed by: ValentinoFella Tags: Horror, Scary, Adventure, Puzzle, Story
Last updated by the developer 25 Jul 2026, 16:46 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Aug 2026, 01:50 | 298 | -163 |
| 28 Aug 2026, 00:50 | 461 | -124 |
| 27 Aug 2026, 23:50 | 585 | -77 |
| 27 Aug 2026, 22:50 | 662 | +59 |
| 27 Aug 2026, 21:50 | 603 | -15 |
| 27 Aug 2026, 20:50 | 618 | +19 |
| 27 Aug 2026, 19:50 | 599 | +56 |
| 27 Aug 2026, 18:50 | 543 | +16 |
| 27 Aug 2026, 17:50 | 527 | -16 |
| 27 Aug 2026, 16:50 | 543 | +91 |
| 27 Aug 2026, 15:50 | 452 | -32 |
| 27 Aug 2026, 14:50 | 484 | +63 |
| 27 Aug 2026, 13:50 | 421 | +22 |
| 27 Aug 2026, 12:50 | 399 | +58 |
| 27 Aug 2026, 11:50 | 341 | +64 |
| 27 Aug 2026, 10:50 | 277 | +20 |
| 27 Aug 2026, 09:50 | 257 | +13 |
| 27 Aug 2026, 08:50 | 244 | -80 |
| 27 Aug 2026, 07:50 | 324 | -9 |
| 27 Aug 2026, 06:50 | 333 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 01:50 | 93 | no change |
| 28 Aug 2026, 00:50 | 93 | no change |
| 27 Aug 2026, 23:50 | 93 | no change |
| 27 Aug 2026, 22:50 | 93 | no change |
| 27 Aug 2026, 21:50 | 93 | no change |
| 27 Aug 2026, 20:50 | 93 | no change |
| 27 Aug 2026, 19:50 | 93 | no change |
| 27 Aug 2026, 18:50 | 93 | no change |
| 27 Aug 2026, 17:50 | 93 | no change |
| 27 Aug 2026, 16:50 | 93 | no change |
| 27 Aug 2026, 15:50 | 93 | no change |
| 27 Aug 2026, 14:50 | 93 | no change |
| 27 Aug 2026, 13:50 | 93 | no change |
| 27 Aug 2026, 12:50 | 93 | no change |
| 27 Aug 2026, 11:50 | 93 | no change |
| 27 Aug 2026, 10:50 | 93 | no change |
| 27 Aug 2026, 09:50 | 93 | no change |
| 27 Aug 2026, 08:50 | 93 | no change |
| 27 Aug 2026, 07:50 | 93 | no change |
| 27 Aug 2026, 06:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.