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Shai State University | Off-Campus Studio

Shai State University | Off-Campus Studio

A Roblox experience owned by Shai State University.

RoleplayENdance simulationuniversity roleplayfashion

Shai State University | Off-Campus Studio is a roleplay experience created on 2025-04-28. It currently has 123 players. The experience has accumulated 6,096,119 lifetime visits. It holds a 84% like percentage and has 15,426 favorites.

Description (written by the developer; not a statement by this register)

Welcome to Shai State University! TURN GRAPHICS UP FOR BEST EXPERIENCE ────── ⋆⋅☆⋅⋆ ────── ❦ Join our group to attend auditions, classes, showcases, competitions, and more! ❦ Dive into a deeper world of realistic dance! Here at Shai State University, we express all forms of dance and aesthetics! As an enrolled student, you can create your own dances, participate in dance classes, enhance your skills, and meet new people. We offer many opportunities for dancers to learn and grow in the Roblox dance & fashion community. ❦ Upgrade your Roblox dance career today and enroll here at Shai State University! ────── ⋆⋅☆⋅⋆ ────── DMCA FILED Tags: Majorette , Dance , Band , DD4L , Dance Studio

Last updated by the developer 25 Jul 2026, 00:37 UTC.

76
playing (measured 22 Aug 2026, 06:50 UTC)
6,187,422
lifetime visits
83%
liked (1,870 👍 / 370 👎)
16,064
favourites (2.6 per 1k visits)
28 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7618212910 August 2026 — 110 players21 August 2026 — 104 players21 August 2026 — 120 players21 August 2026 — 151 players21 August 2026 — 182 players22 August 2026 — 148 players22 August 2026 — 156 players22 August 2026 — 166 players22 August 2026 — 127 players22 August 2026 — 102 players22 August 2026 — 110 players22 August 2026 — 76 players10 August 202622 August 2026
12 measurements spanning 12 days, net -34. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–198 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 06:5076-34
22 Aug 2026, 05:50110+8
22 Aug 2026, 04:50102-25
22 Aug 2026, 03:50127-39
22 Aug 2026, 02:50166+10
22 Aug 2026, 01:50156+8
22 Aug 2026, 00:50148-34
21 Aug 2026, 23:50182+31
21 Aug 2026, 22:50151+31
21 Aug 2026, 21:50120+16
21 Aug 2026, 20:54104-6
10 Aug 2026, 18:08110first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838483.514 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
14 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:0883-1
24 Aug 2026, 00:0784no change
22 Aug 2026, 06:5084no change
22 Aug 2026, 05:5084no change
22 Aug 2026, 04:5084no change
22 Aug 2026, 03:5084no change
22 Aug 2026, 02:5084no change
22 Aug 2026, 01:5084no change
22 Aug 2026, 00:5084no change
21 Aug 2026, 23:5084no change
21 Aug 2026, 22:5084no change
21 Aug 2026, 21:5084no change
21 Aug 2026, 20:5484no change
14 Aug 2026, 00:0784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.