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Button Simulator Click

Button Simulator Click

A Roblox experience owned by Solararity Studios.

Clicker & idleENclickerincrementalsimple mechanics

Description (written by the developer; not a statement by this register)

this game was originally for me (pitchibird) so if you dont like it then too bad but if you enjoy[ed] it then i’m glad you enjoy[ed] it thank you very much for 100k visits you'll figure out how to play you'll have fun if you spend an hour playing this game try to play for at least 10 minutes playable on laptop/pc, console and mobile if the server restarts it means i fixed something which shouldn't happen often if there are bugs or something do tell me and i'll see if its something i should work on there are no premium or plus benefits but if you have plus and make a private server and play for an hour within a month then i think it helps me if your data gets wiped then join server and i will let you play on your last saved tell your friends or people about this game made by pitchibird

Last updated by the developer 17 Jun 2026, 03:25 UTC.

9
playing (measured 12 Aug 2026, 06:17 UTC)
185,857
lifetime visits
59%
liked (307 👍 / 209 👎)
776
favourites (4.2 per 1k visits)
7 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:176first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5915 August 2026 — 59 % liked25 August 2026 — 59 % liked4 September 2026 — 59 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 07:1559no change
25 Aug 2026, 05:3259no change
15 Aug 2026, 05:3259first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.