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[UPD] Survive Lebron James 2

[UPD] Survive Lebron James 2

A Roblox experience owned by Canon Event.

HorrorENhorror chaseasymmetrical multiplayerlebron james

[UPD] Survive Lebron James 2 is a horror experience created on 2025-05-10. It has accumulated 4,324,513 lifetime visits and 18,364 favorites. Currently, 6 players are active. The title holds a 78% like percentage. The game involves surviving against Lebron James on randomly generated maps.

Description (written by the developer; not a statement by this register)

Survive Lebron James Game Icon / Thumbnail made by @Wsp_Benjiyo He's coming... Run, Hide, Escape & Survive... Lebron James... 🏃‍♂️ Explore a randomly generated map 🗺️ Flip all levers to power the master lever 🔌 Shop for runs that refresh every 5 minutes 🛍️ More skills coming soon 💥 [PC] Skill [1] – 1 Skill [2] – 2 Skill [3] – 3 Use Skill – Left Click Jump – Space Sprint – LeftShift Shift Lock – LeftControl [Console] Skill 1 – L1 / LB Skill 2 – R1 / RB Skill 3 – L2 / LT Use Skill – Triangle / Y Jump – X / A Sprint – Square / X Shift Lock – L3 (press left stick) Escape Lebron Survive Basketball Horror Chase Troll Asym Asymmetrical

Last updated by the developer 15 Jul 2026, 09:06 UTC.

6
playing (measured 10 Aug 2026, 17:46 UTC)
4,324,513
lifetime visits
78%
liked (5,995 👍 / 1,671 👎)
18,381
favourites (4.3 per 1k visits)
10 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:463first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
3 Skills
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Splixent's house · other695,006 · 45.3% win
Poolrooms · other601,052 · 43.0% win
Sunken Passage · progression187,504 · 38.3% win
The Sea · progression145,263 · 30.4% win
Teamwork makes the dream work · social138,129 · 6.5% win
White room · other98,785 · 4.7% win
Obby Demon · other35,654 · 2.3% win
Lebron Enlightenment · other28,730 · 1.4% win
backrooms · other27,289 · 2.8% win
Escaped the backrooms · progression1,748 · 0.00% win
Escape Sunken · progression877 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:4978no change
14 Aug 2026, 02:4978first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.