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💥[400X] SPTS: Legends

💥[400X] SPTS: Legends

A Roblox experience owned by FEST GAMES.

Fighting & PvPENsuperherocombattraining

💥[400X] SPTS: Legends is a fighting-pvp Roblox experience created on 2026-05-10. The game currently has 67 players online. It has accumulated 1,287,896 lifetime visits, 3,619 favorites, and a 75% like percentage.

Description (written by the developer; not a statement by this register)

💥 Welcome to SPTS: Legends 💥 💪🏻 Event X200 Power! 💪🏻 👊🏻 Train your Fists and punch like Superman! 💪🏻 Train your Body and become Invincible! ✨ Train your mind to achieve psychic powers! ⚡️ Train your speed to the point of teleportation! ☄️ Take the path of Superhero or Supervillain! 🏆 Compete in Global Leaderboards, and much more! ✨ Join the Fest Games group for in-game bonuses ✨ UPDATE LOG: What was added: 5 more forge levels 5 new perks perk bank to save ur perk 1 new aura 1 new area 1 new npc 1 new fusion more weekly and daily quests new rare orbs that give more than normal ones 1 new squad upgrade soul flag boost dark mode affects quest menu now auto reconnect 4 new fireballs 1 new skill, metoer summoning. new soul stages more merchant upgrades for souls 800kvisits code

Last updated by the developer 10 Aug 2026, 16:47 UTC.

67
playing (measured 10 Aug 2026, 18:20 UTC)
1,287,896
lifetime visits
75%
liked (2,015 👍 / 687 👎)
3,784
favourites (2.9 per 1k visits)
10 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:20145first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Races
49 R$
Half Skill Cooldown
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked3 September 2026 — 75 % liked13 September 2026 — 75 % liked23 September 2026 — 75 % liked3 October 2026 — 75 % liked13 October 2026 — 75 % liked23 October 2026 — 75 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:1675no change
13 Oct 2026, 16:1575no change
3 Oct 2026, 16:0875no change
23 Sept 2026, 16:0675no change
13 Sept 2026, 15:4775no change
3 Sept 2026, 15:4575no change
24 Aug 2026, 13:4775no change
14 Aug 2026, 13:4675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.