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Wastelane [Classes!]

Wastelane [Classes!]

A Roblox experience owned by Dreamfusion Games: Wastelane.

SurvivalENpost-apocalypticclass-basedsurvival

Wastelane [Classes!] is a survival experience created on 2025-05-14. It has recorded 4,261,247 lifetime visits and 19,296 favorites. Currently, six users are playing. The game holds an 88% like percentage. The description notes inspiration from Dead Rails and mentions a recent classes update featuring new mechanics and bug fixes.

Description (written by the developer; not a statement by this register)

The machines won 130 years ago. What's left of humanity clings to scraps and stories. Navigate the ruins of a forgotten world—hunted by machines, shadowed by raiders, and driven by desperation. Fuel is scarce. Every stop is a risk. Every choice matters. Classes Update! 🎭 7 New Classes 💫 Enemy Stun Mechanic 💰 Drop Money 🐜 Bug Fixes Full Change Log: https://devforum.roblox.com/t/3884756 ⚠️ We're still very early in the development process and are actively experimenting with features and gameplay balance Inspired by Dead Rails.

Last updated by the developer 14 Sept 2025, 20:47 UTC.

6
playing (measured 10 Aug 2026, 17:37 UTC)
4,261,247
lifetime visits
88%
liked (6,207 👍 / 853 👎)
19,326
favourites (4.5 per 1k visits)
14 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magnum
150 R$
Sawed-Off Shotgun
150 R$
+5 Storage
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,816,108 · 100.0% win
Travel 10km · progression422,509 · 28.6% win
Travel 20km · progression170,013 · 21.8% win
Travel 30km · progression89,268 · 12.8% win
Travel 40km · progression56,164 · 11.3% win
Travel 50km · progression38,636 · 8.3% win
Travel 60km · progression29,523 · 6.8% win
Travel 70km · progression24,604 · 5.3% win
Travel 80km · progression22,082 · 5.3% win
Lights Out · other9,872 · 3.0% win
You Monster! · other9,363 · 0.80% win
A Rare Find · collection2,526 · 1.5% win
High Roller · other67 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:5388no change
14 Aug 2026, 02:5288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.