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Chucky [HORROR]

Chucky [HORROR]

A Roblox experience owned by Sock Horror.

HorrorENhorrorchuckymultiplayer

Chucky [HORROR] is a horror experience created on 2025-05-27. It has recorded 1,132,662 lifetime visits and 4,816 favorites. Currently, 14 users are playing. The game holds a 76% like percentage. The description mentions four endings and multiplayer functionality.

Description (written by the developer; not a statement by this register)

Welcome to Chucky Horror! 👻 LIKE 👍+ FAVOURITE ⭐ + JOIN GROUP for a FREE Toy Gun in-game! 🔫 The Good Guy doll was supposed to be harmless—just a toy. But Chucky isnt an ordinary doll. Trapped in the store overnight, you’re now part of his twisted game. Will you be his next 'friend to the end'? Or not.... ⭐ There is 4 Endings! Try to unlock them all! 🤝 This game is Multiplayer, invite your friends! 🛒 Check out the shop for fun items to troll your friends with! 처키 [공포] ชัคกี้ [สยองขวัญ] チャッキー [ホラー] Чаки [УЖАС]

Last updated by the developer 10 Jul 2025, 06:37 UTC.

14
playing (measured 10 Aug 2026, 18:04 UTC)
1,132,662
lifetime visits
76%
liked (580 👍 / 188 👎)
4,915
favourites (4.3 per 1k visits)
27 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0424first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

JOINED! · welcome802,036 · 100.0% win
COP! · other142,671 · 33.6% win
FIRE!!! · other100,925 · 20.0% win
Bad Ending! · progression46,592 · 7.5% win
Good Ending! · progression35,190 · 7.5% win
DEAD! · other14,256 · 3.7% win
HERO ENDING! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:3776no change
14 Aug 2026, 14:3676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.